Can not really understand that people pledge thousands of bucks to recreate Terminator 2 or The Twilight Zone implementation and this project has no more backers because this has so many potential to create and share pinball tables. I think it's actually one of the best ways to push virtual...
After proper calibration of the Mot-Ion PWB controller, (with this tool: DXTweak2) I setup my 8 cab buttons like this.
button1= space, button2= right shift, button3= right ctrl, button8= backspace, button9= enter, button10= left shift, button11= left ctrl, button12= arrow down
I set up nudging...
I have playing around with JoyToKey for those who use the nanotech pinball wizard board. At the moment I can do skill shots with the digital plunger and I can use the nudging sensor when I shove my cab. Perhaps it's useful for somebody but unfortunately I have no webspace for uploading the...
yep, agreed, first it's for private use. Or did have someone somewhere spottet a commercial coin operated VP cab? Maybe I should take attention next saturday night at the discotheque.
I start to built a cabinet after FS announcment for cab support and the disappointment is great but taken together, not surprising. It began with the release. I remember poor graphics, no 2nd monitor support for backglass, neither digital plunger nor digital nudge controller support etc. etc...
It looks much blurrier than a tweaked DX9 version for me as described here.
http://digitalpinballfans.com/showthread.php/10167-Why-can-t-I-quot-force-quot-external-AA-onto-the-DX11-Beta
Does the tables look under the dx11 version a lot more blurry and shimmering then under dx9 like before, especially the chrome rails? Even with all settings.max out. Can't check it at the moment. If so, it keeps me away to make a bow.
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