Hello there. I usually use the AMD Catalyst Control Center to force heavy Anti-Aliasing onto the regular, non beta version of the game. I put on 24x samples, edge detect, super sampling, 16x anisotropic filtering, etc., and it makes ALL the difference. I hate jaggies, and the game goes from being PSX level jaggies to being totally and satisfyingly smooth.
However on the DX11 Beta, I just can't get the settings to take. I usually target the application "Pinball Arcade" for my tweaks. So I figured it would make sense to target the application "PinballArcade11" for the tweaks I would attempt for my beta-testing. When I load into the game, the jaggies are there, front and center.
To make sure I was tweaking the right application, I ctrl+alt+delete to see the exact name of the application in use, and surely, it was "PinballArcade11". So as a final test, I went and clicked directly on the application "PinballArcade11" instead of launching it through Steam. While it did launch with the improved graphics this way, it also launched into the beta-realm version of DX9, defeating the purpose.
The long winded question here, is, is there a way to force external anti-aliasing onto the DX11 beta, because if there is, so far I haven't figured it out. Thanks all.
However on the DX11 Beta, I just can't get the settings to take. I usually target the application "Pinball Arcade" for my tweaks. So I figured it would make sense to target the application "PinballArcade11" for the tweaks I would attempt for my beta-testing. When I load into the game, the jaggies are there, front and center.
To make sure I was tweaking the right application, I ctrl+alt+delete to see the exact name of the application in use, and surely, it was "PinballArcade11". So as a final test, I went and clicked directly on the application "PinballArcade11" instead of launching it through Steam. While it did launch with the improved graphics this way, it also launched into the beta-realm version of DX9, defeating the purpose.
The long winded question here, is, is there a way to force external anti-aliasing onto the DX11 beta, because if there is, so far I haven't figured it out. Thanks all.