Downloaded the beta game, and found a bug.
When I try to select Pinball Champ '83, the game closes.
Also, the ball seems too 'heavy', but this could be due to this being a beta test.
I was able to download and play a very brief session this morning before work. First of all ... Looks Great and feels great! Nice job guys!
I play in portrait mode only (1080x1920 on 32" monitor) with primitive homemade cab setup. When setting custom camera view, I check marked the box for "Static", but the camera still bounces from top view to bottom view following the ball around. For portrait mode at least, we need for the camera to truly remain static and not move at all. It should remain in bottom view and not follow the ball into top view.
On the Android app if you check mark the static box in camera setup, it disables the top view so that the camera stays on bottom view and does not move around following the ball ... this is what the PC version needs.
Downloaded the beta game, and found a bug.
When I try to select Pinball Champ '83, the game closes.
The game time bonus timer starts counting down before you have launched a ball.
The lightmap settings, while global, are not standardized/balanced across all tables.
It does that on Mobile as well, and I think it's intentional as a result of the limits of the table ROM. Plunge quickly or lose the time! The timer also continues to count down when you're served the ball again if you drain before the timer hits zero.
As has been mentioned as a request for the mobile version, it would be great if we could turn off the Game Time Bonus feature altogether.
Agreed, it would be nice to have the option to disable it. In the mean time having it function as intended would be a step in the right direction.
Well, that's interesting. Since the timer always running is how it always behaves on every table in the mobile version, I (and I guess everyone else...) assumed that that's how it actually works. But clearly the timer stops when the ball is in the plunger lane, per that video. (In particular when the player drains with 49s left, there's a considerable pause in the timer and it doesn't start up again until the ball is plunged.)