Collection of 82 Camera files current up to Al's Garage Band WITH Pics
Unfortunately I initially posted this series of 3 posts into another thread on this forum. The one about discussion of FOV Settings. I realized after I posted that these posts are probably worthy of their own thread?
So, I went through and created camera files for all 82 of the tables current as of Al's Garage Band. I use a single 24 inch monitor rotated from my wall mount. Those of you using multi-screen setups may like these camera files as well, but, since I don't have a 2 or 3 screen setup I can't say.
There are 3 different views.
1-A view that is lower to the flippers and tends to center them on screen. This view may not show parts of the table, like the very outside of the outlanes or the plunger lane. This view uses FOV=2
2-This is a view of the backglass at the top of the monitor with the table partially visible beneath it. This view is not playable and is meant only for looking at the backglass. Some of these views have the backglass centered on the screen and not at the top, so you don't see much of the table. This occurs mostly on tables earlier in the alphabet and I intend to fix this going forward. This view uses FOV=1 as higher fields of view tend to obscure view of the table when placing the backglass at the top of the monitor.
3-This is the default view (on most if not all tables) and the one I prefer using FOV=5 except in some rare circumstances. It includes the full table, except I do not include the instruction cards in the view or the plunger, though the plunger lane is usually visible. I play with an Xbox360 controller and tend to launch the ball by feel alone. The lack of instruction cards and the plunger may be a deal breaker for some, but, it is something you can easily adjust if you desire. I prefer not to include the instruction cards mainly because I find the bright white at the bottom of the table distracting/irritating.
On some tables the DMD covers part of the top area of the table. Personally I just switch the DMD on/off as necessary in the cases where it obscures something I might need to see. Again, this may be a deal breaker for some, but, can be adjusted w/o too much difficulty. If anybody wants to use these camera files as a starting point to make their own and release them that is absolutely OK with me and no permission or credit is required.
I'm willing to take suggestions although it may take me some time to put them into effect assuming I agree with the suggestions being offered.
Here is the d/l link for the Cam files https://www.mediafire.com/?mo9dvmjtr96bkz9
I made these camera settings primarily for my own usage, but, I can imagine some of you with a second/third monitor for the DMD may like the FOV=5 view as well. Especially with the DMD appearing off-screen. Part of me wishes we could change the location of the DMD on the main screen, but, that would require me to do this stuff all over again, lol.
In the posts below this one I will upload screenshots of the various views and of several tables.
Hopefully somebody finds this useful and it spares them all the tedious work that I had to do. Unfortunately many of us like things a certain way and for those of you as obsessive as I am there is probably no way you can avoid doing your own camera angles, lol.
Unfortunately I initially posted this series of 3 posts into another thread on this forum. The one about discussion of FOV Settings. I realized after I posted that these posts are probably worthy of their own thread?
So, I went through and created camera files for all 82 of the tables current as of Al's Garage Band. I use a single 24 inch monitor rotated from my wall mount. Those of you using multi-screen setups may like these camera files as well, but, since I don't have a 2 or 3 screen setup I can't say.
There are 3 different views.
1-A view that is lower to the flippers and tends to center them on screen. This view may not show parts of the table, like the very outside of the outlanes or the plunger lane. This view uses FOV=2
2-This is a view of the backglass at the top of the monitor with the table partially visible beneath it. This view is not playable and is meant only for looking at the backglass. Some of these views have the backglass centered on the screen and not at the top, so you don't see much of the table. This occurs mostly on tables earlier in the alphabet and I intend to fix this going forward. This view uses FOV=1 as higher fields of view tend to obscure view of the table when placing the backglass at the top of the monitor.
3-This is the default view (on most if not all tables) and the one I prefer using FOV=5 except in some rare circumstances. It includes the full table, except I do not include the instruction cards in the view or the plunger, though the plunger lane is usually visible. I play with an Xbox360 controller and tend to launch the ball by feel alone. The lack of instruction cards and the plunger may be a deal breaker for some, but, it is something you can easily adjust if you desire. I prefer not to include the instruction cards mainly because I find the bright white at the bottom of the table distracting/irritating.
On some tables the DMD covers part of the top area of the table. Personally I just switch the DMD on/off as necessary in the cases where it obscures something I might need to see. Again, this may be a deal breaker for some, but, can be adjusted w/o too much difficulty. If anybody wants to use these camera files as a starting point to make their own and release them that is absolutely OK with me and no permission or credit is required.
I'm willing to take suggestions although it may take me some time to put them into effect assuming I agree with the suggestions being offered.
Here is the d/l link for the Cam files https://www.mediafire.com/?mo9dvmjtr96bkz9
I made these camera settings primarily for my own usage, but, I can imagine some of you with a second/third monitor for the DMD may like the FOV=5 view as well. Especially with the DMD appearing off-screen. Part of me wishes we could change the location of the DMD on the main screen, but, that would require me to do this stuff all over again, lol.
In the posts below this one I will upload screenshots of the various views and of several tables.
Hopefully somebody finds this useful and it spares them all the tedious work that I had to do. Unfortunately many of us like things a certain way and for those of you as obsessive as I am there is probably no way you can avoid doing your own camera angles, lol.
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