Bug No Sound When Activating Magna-Save

Sean DonCarlos

Moderator
Staff member
Mar 17, 2012
4,293
0
In Black Knight, the Magna-Save magnets have no sound when activated. Also, when the ball comes down the center ramp, it often seems to hit some invisible obstruction and go flying off to the left.

iOS 5.1.1, iPad 3, TPA 1.0.15
 

Fuseball

New member
May 26, 2012
484
0
Do you mean the lack of magnet "hum" when activating magnasave? I'm pretty sure the game makes some special electronic sounds when activating the inlane rollover after a magnasave too, which isn't implemented.
 

Sean DonCarlos

Moderator
Staff member
Mar 17, 2012
4,293
0
Do you mean the lack of magnet "hum" when activating magnasave? I'm pretty sure the game makes some special electronic sounds when activating the inlane rollover after a magnasave too, which isn't implemented.
Both. I hear no noise from the magnet itself or any special sound the table is supposed to make.
 

Fuseball

New member
May 26, 2012
484
0
The non-activating magnasave definitely sounds like an Android issue. I'm able to activate it fine on iOS, even if I can't reach the button in time. ;)
 

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