iOS Version 1.2.4 Feedback and Disscussion

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Jeff Strong

Moderator
Staff member
Feb 19, 2012
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Please post your iOS version 1.2.4 feedback here!

If you want to report bugs or other problems with this version, please use THIS THREAD and follow the guidelines in the first post.
 

fenderbendr

New member
Dec 1, 2012
344
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The color saturation on Twilight Zone is really nice now. It is toned down quite a bit. They also removed the barrier in the pop bumpers.
 

Fungi

Active member
Feb 20, 2012
4,888
2
Firepower:

It's not a bug, and it's something I couldn't test during beta due to the score limit, but now that I got to actually play the multiball, it truly is missing what I thought it might be missing. The "3...2...1..." countdown to multiball is not there. It's even stated in the intro-page that FarSight wrote themselves. "First animated displays..."

Well FarSight? Where are they?

Granted, it's not a game breaker. It's not even interesting as far as "animated displays" go, but it is missing. Now if you'll excuse me, I have to go and get my ass kicked by that left outlane.
 

Lord Boron

Member
Apr 18, 2012
583
1
They must have done some bug fixing. Had to redownloaded STTNG, TZ, MM, CFTBL, and Funhouse. Anyone know what changes they made?
 

tripleplonq

New member
Dec 3, 2012
203
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Firepower is really great and DrDude is also not that bad, for a cluttered table. I think I'll buy Firepower.
 

ravager

New member
Jul 20, 2012
100
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That is such a game-altering change to the TZ table, that FS should consider resetting the high scores on the leader board. And don't play multiplayer in Firepower, if the iOS version has the same bugs as there was in Android beta!

edit: Big time bugs in multiplayer. But I really do love Firepower...
 
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fenderbendr

New member
Dec 1, 2012
344
0
The new TZ
imagelps.jpg
 

crazy7892

New member
Nov 15, 2012
13
0
To be honest I don't like the new table exploration, the old version you can zoom all the way and see the detailing up close but other than that good update
 

ravager

New member
Jul 20, 2012
100
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That's the wrong barrier you're looking at. The barrier in question was the one that used to be between the red and orange bumper.

Ah, okay. So the one that makes the game easier is still in place? Or did that one also alter the degree of difficulty?
 

Fungi

Active member
Feb 20, 2012
4,888
2
Ah, okay. So the one that makes the game easier is still in place? Or did that one also alter the degree of difficulty?

No, the one that makes the game easier is gone. The barrier that was between the red and orange successfully prevented any ball from powerdraining directly to the outlane. The barrier directly under the orange bumper you see had no bearing on powerdrains. It does however create drains when the ball hits it from below.
 

gsxrboy

Member
Feb 21, 2012
137
0
Someone needs to drop some coins in the machine that powers the Farsight CDN. Table downloads are getting slower and slower!
 

ravager

New member
Jul 20, 2012
100
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No, the one that makes the game easier is gone. The barrier that was between the red and orange successfully prevented any ball from powerdraining directly to the outlane. The barrier directly under the orange bumper you see had no bearing on powerdrains. It does however create drains when the ball hits it from below.

Thanks Fungi. I was certainly confused. All along I thought we had been talking about that bottom barrier, and I just didn't see how that was such a huge game breaker. Now I can see why there were complaints. So I guess you really want to avoid Town Square at all costs now!
 

canuck

New member
Nov 28, 2012
880
1
It'd be nice if they posted a list of changes made so we could confirm them. :rolleyes:
 

Fungi

Active member
Feb 20, 2012
4,888
2
If there was a change in FH, it sure wasn't the "disappearing reward" displayed in the Alpha-numeric. How does this issue still exist? I mean, it was fixed at one point. We know it's not impossible!
 

pinbot

New member
Aug 12, 2012
116
0
Black hole still has long skinny flippers and octagon pop bumpers. Tried deleting and reinstalling, same.
 
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