Master Issues List: Big Shot

Sean DonCarlos

Moderator
Staff member
Mar 17, 2012
4,293
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This is the master issues list for Big Shot. This thread is maintained to aid FarSight in exterminating gameplay bugs, art issues, and sound problems from BS.

This thread is locked to keep it clean and focused on actual issues, as opposed to opinions about such issues. Report art issues in the Art forum, and all other issues in a new thread in this table's forum. I will add newly-reported issues to this thread at regular intervals. In addition, each bug has a link to the thread it was reported in; discussion of bugs should take place there.

Latest Updates:

20 May 2013
  • Added various art issues # 17-504, 17-505 and 17-506.
23 Apr 2013
  • Added clipping art issue # 17-503.

Status key:
  • New - Issues that are newly reported.
  • Unknown - Issues from a long time ago that have not been followed up in a while so that no one really knows what happened to them.
  • Confirmed / Open - Issues that either I've personally reproduced, that so many people have reported that the existence of the issue is not in doubt, and/or that members have posted a demonstration (like a YouTube clip) of the issue.
  • Acknowledged - Issues that have been acknowledged by FarSight, but for which no fix exists yet.
  • Fix Pending - Issues that have fixed by FarSight, but the fix is in testing or submission process and is not yet available to players.
  • Fixed - Issues that have been resolved by FarSight. Note that not all platforms receive bug fixes at the same time, so an issue that is "Fixed" may still be unresolved on some platforms.
  • Could Not Reproduce - Issues that were reported, but the issue has not been successfully reproduced.
  • Working as Designed - Issues that are bugs or quirks in the actual table, as well as other issues that result from design or licensing constraints.


GAMEPLAY ISSUES:

17-001: First and second standard goals are swapped.
First reported: 30 Oct 2012
Description: Fulfilling the condition for the first standard goal awards the second instead, and vice versa.
Devices: All
Status: Fixed

17-002: "14,000 bonus" standard goal only achieved if bonus is exactly 14,000
First reported: 29 Oct 2012
Description: The goal is only marked complete if exactly 14,000 in bonus is scored, not any higher.
Devices: All
Status: Fixed

17-003: Drop targets occasionally do not reset and bonus is not awarded
First reported: 31 Oct 2012
Description: If a game is ended by the player while the table is counting bonus, on the first ball of the next game, the drop targets are not reset and end-of-ball bonus is not scored.
Devices: All
Status: Fixed
 
Last edited:

Sean DonCarlos

Moderator
Staff member
Mar 17, 2012
4,293
0
ART ISSUES:

17-501: Leaving and re-entering TPA mid-game unlights all balls and pop bumpers
First reported: 10 Nov 2012
Description: If player leaves TPA and returns during a game of Big Shot, any lit balls and bumpers unlight. Scoring does not appear to be affected.
Devices: Android
Status: Unknown

17-502: HUD is too large
First reported: 23 Jan 2013
Description: On certain Android devices with large displays, the HUD is too large and obscures part of the table.
Devices: Android
Status: Fixed in version 1.10.0

17-503: Ball clips against upper playfield arch
First reported: 23 Apr 2013
Description: On certain Android devices with large displays, the HUD is too large and obscures part of the table.
Devices: Android (Samsung Note II)
TPA Version: Android v1.13.0
Status: Confirmed, open as of 23 Apr 2013

17-504: A set of stray black pixels appears below logo
First reported: 14 Apr 2013
Description: There are erroneous black pixels below the Big Shot logo.
Devices: PS3
TPA Version: PS3 v2.09
Status: Fixed in version v2.11

17-505: Wireform graphics cut off in table UI
First reported: 14 Apr 2013
Description: The bottom rail of the wireform UI element is cut off the edge of the display.
Devices: PS3
TPA Version: PS3 v2.09
Status: Confirmed, open as of 20 May 2013

17-506: The Big Shot logo is vertically compressed
First reported: 14 Apr 2013
Description: The Big Shot is "squished" vertically.
Devices: PS3
TPA Version: PS3 v2.09
Status: Fixed in version v2.11
 
Last edited:

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