Master Issues List: Goin' Nuts!

Sean DonCarlos

Moderator
Staff member
Mar 17, 2012
4,293
0
This is the master issues list for Goin' Nuts! This thread is maintained to aid FarSight in exterminating gameplay bugs, art issues, and sound problems from GN.

This thread is locked to keep it clean and focused on actual issues, as opposed to opinions about such issues. Report art issues in the Art forum, and all other issues in a new thread in this table's forum. I will add newly-reported issues to this thread at regular intervals. In addition, each bug has a link to the thread it was reported in; discussion of bugs should take place there.

Latest Updates:

08 Aug 2013
  • Tilt during launch issue # 34-001 is expected to be fixed next update.
29 Jul 2013
  • Added backbox score display issue # 34-501.
  • Added knocker sound issue # 34-601.
27 Jul 2013
  • Created list.


Status key:
  • New - Issues that are newly reported.
  • Unknown - Issues from a long time ago that have not been followed up in a while so that no one really knows what happened to them.
  • Confirmed / Open - Issues that either I've personally reproduced, that so many people have reported that the existence of the issue is not in doubt, and/or that members have posted a demonstration (like a YouTube clip) of the issue.
  • Acknowledged - Issues that have been acknowledged by FarSight, but for which no fix exists yet.
  • Fix Pending - Issues that have fixed by FarSight, but the fix is in testing or submission process and is not yet available to players.
  • Fixed - Issues that have been resolved by FarSight. Note that not all platforms receive bug fixes at the same time, so an issue that is "Fixed" may still be unresolved on some platforms.
  • Could Not Reproduce - Issues that were reported, but the issue has not been successfully reproduced.
  • Working as Designed - Issues that are bugs or quirks in the actual table, as well as other issues that result from design or licensing constraints.


GAMEPLAY ISSUES:

34-001: Tilting while balls are launching puts table in unplayable state.
First reported: 27 Jul 2013
Description: Tilting while balls are being auto-launched causes the table to become unresponsive. Using "Call Attendant" places a new ball in the shooter lane, but there is no way to activate the launcher, so the game cannot continue.
Devices: iOS
TPA Version: iOS v2.6.0
Status: To be fixed in iOS v2.7.0.
 
Last edited:

Sean DonCarlos

Moderator
Staff member
Mar 17, 2012
4,293
0

Members online

Members online

Latest posts

Latest posts

Top