Mike Reitmeyer
FarSight Employee
- Mar 13, 2012
- 1,735
- 1
New Beta vs 0.008 is up on Steam. If you have your steam client open you may need to close and reopen for it to grab the new update.
I mainly wanted to first fix issues that affected people from being able to play at all. So I addressed a few of those in hopes that these changes would fix those problems. Also added some more logging output to help track down issues if they aren't fixed.
Changelist for Version 0.008
- Added some log output to help track some crashes.
- Changed resolution at startup to default to 640x480 to fix some users who are unable to run
- Fixed position and size of fps counter and version number
- Added version number to log output
- Fixed crash on black knight when changing cameras
- Fixed cameras for all tables (were using 3:2 ration instead of 16:9 or 3:4)
- Default post processing to off to see if that fixes users getting this Assert error
Microsoft Visual C++ Runtime Library
Assertion failed!
Program:
File...\..\..\..\..\Libraries\SolurceCPP\PC\PCP... essing.cpp
Line 406
Expression: pSrc Texture && pDsTexture
I mainly wanted to first fix issues that affected people from being able to play at all. So I addressed a few of those in hopes that these changes would fix those problems. Also added some more logging output to help track down issues if they aren't fixed.
Changelist for Version 0.008
- Added some log output to help track some crashes.
- Changed resolution at startup to default to 640x480 to fix some users who are unable to run
- Fixed position and size of fps counter and version number
- Added version number to log output
- Fixed crash on black knight when changing cameras
- Fixed cameras for all tables (were using 3:2 ration instead of 16:9 or 3:4)
- Default post processing to off to see if that fixes users getting this Assert error
Microsoft Visual C++ Runtime Library
Assertion failed!
Program:
File...\..\..\..\..\Libraries\SolurceCPP\PC\PCP... essing.cpp
Line 406
Expression: pSrc Texture && pDsTexture
Last edited: