Shaneus
New member
- Mar 26, 2012
- 1,221
- 0
I've only been able to see this on iOS (no other device I have can play it) but the T2 flipper rubbers seem to have far more bounce than they should. For example, when doing a dead-pass to the opposite flipper, rather than the ball reflecting from one onto the other and rolling up a short way, 9/10 times it will bounce so far it'll almost go up the opposing flipper's in-lane. If you do a dead-pass when coming off the ball launcher, you can see this perfectly... it'll land on the right flipper, but bounce off and almost run up the right inlane with far too much velocity.
I could be wrong as it's been a VERY long time since I played a real-life T2, but it feels like dead passes should be a little more controllable than what they are... there's just no speed bled of them when the ball bounces off.
I could be wrong as it's been a VERY long time since I played a real-life T2, but it feels like dead passes should be a little more controllable than what they are... there's just no speed bled of them when the ball bounces off.