Master Issues List: Tee'd Off

Sean DonCarlos

Moderator
Staff member
Mar 17, 2012
4,293
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This is the master issues list for Tee'd Off. This thread is maintained to aid FarSight in exterminating gameplay bugs, art issues, and sound problems from TO.

This thread is locked to keep it clean and focused on actual issues, as opposed to opinions about such issues. Report art issues in the Art forum, and all other issues in a new thread in this table's forum. I will add newly-reported issues to this thread at regular intervals. In addition, each bug has a link to the thread it was reported in; discussion of bugs should take place there.

Latest Updates:

01 Mar 2014
  • Updated status of many issues.
28 Sep 2013
  • Created initial list.


Status key:
  • New - Issues that are newly reported.
  • Unknown - Issues from a long time ago that have not been followed up in a while so that no one really knows what happened to them.
  • Confirmed / Open - Issues that either I've personally reproduced, that so many people have reported that the existence of the issue is not in doubt, and/or that members have posted a demonstration (like a YouTube clip) of the issue.
  • Acknowledged - Issues that have been acknowledged by FarSight, but for which no fix exists yet.
  • Fix Pending - Issues that have fixed by FarSight, but the fix is in testing or submission process and is not yet available to players.
  • Fixed - Issues that have been resolved by FarSight. Note that not all platforms receive bug fixes at the same time, so an issue that is "Fixed" may still be unresolved on some platforms.
  • Could Not Reproduce - Issues that were reported, but the issue has not been successfully reproduced.
  • Working as Designed - Issues that are bugs or quirks in the actual table, as well as other issues that result from design or licensing constraints.


GAMEPLAY ISSUES:

37-001: Standard goal #4 may be awarded before table is ever played
First reported: 27 Sep 2013
Description: Standard Goal #4 for Tee'd Off may be marked complete even before the first game is played.
Devices: iOS
TPA Version: iOS v2.8.0
Status: Fixed in v2.8.1.
Notes: Issue caused by attract mode playing audio sample that is used as trigger for goal completion.

37-002: Initial entry for high score is extremely difficult
First reported: 27 Sep 2013
Description: When entering initials for a high score, the table does not register about 80% of the input it receives, making it extremely difficult to input the desired initials in the 30-sec time limit.
Devices: Android, iOS
TPA Version: Android v1.18.0, iOS v2.8.0
Status: Fixed in iOS v2.9.0.

37-003: DMD animations play more slowly than real machine
First reported: 27 Sep 2013
Description: DMD animations play at about half speed compared to a real machine.
Devices: Android, iOS
TPA Version: Android v1.18.0, iOS v2.8.0
Status: Fixed in iOS v2.9.0.

37-004: Wizard goals are not registering properly
First reported: 27 Sep 2013
Description: Wizard goals do not mark as complete when their conditions are fulfilled. Bug observed with super jackpot, Skins double score, and 1B+ points goals.
Devices: iOS
TPA Version: iOS v2.8.0
Status: Fixed in v2.8.1.
 
Last edited:

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