This will be paraphrased from my posts on other forums for the game. (Ref)
Guide to using Nvidia Inspector with AA Bits (REQUIRED for this to work)
Nvidia Inspector Download Link
General Information:
First Off you need to disable the in-game MSAA
You need to create a NEW Nvidia Inspector profile for the game and add "PinballArcade.EXE" to the profile via the "Add Application To Current Profile Button" (The Folder icon with a Green +)
When you are done your inspector profile should look like this
The game seems to not use Mipmaps or something, because the base texture for table backgrounds flicker/shimmer when the camera moves away from the table or zooms out much at all.
4x4 OGSSAA and downsampling help a bit with it. But not completely. It's not terribly annoying, but an issue none the less. I posted on the Steam forum asking the devs if they can fix it or what.
20C1 is higher quality in motion than 00C1. But is slightly more demanding. But I could downsample from 1440p with 4xSGSSAA with no problems hitting 60FPS
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0x000020C1 - SGSSAA,OGSSAA,OGSSAA-Hybrid(+-SGSSAA)
________________________________________________________
Pictures:
NoAA http://i.minus.com/ib2zF0crK1BySY.png
8xMSAA In Game http://i.minus.com/ibytGKsqLzPlfQ.png
8xSGSSAA Enhanced http://i.minus.com/ijYDSoGKU4QTy.png
20C1 8xSGSSAA http://i.minus.com/iSmSv8XtMmUlO.png
4x4 OGSSAA http://i.minus.com/ibfeuYKs5mSA4x.png
16xS http://i.minus.com/ix0EzQsPYuVCH.png
16xS+4xSGSSAA http://i.minus.com/iEMrLiZDfxR6P.png
Guide to using Nvidia Inspector with AA Bits (REQUIRED for this to work)
Nvidia Inspector Download Link
General Information:
First Off you need to disable the in-game MSAA
You need to create a NEW Nvidia Inspector profile for the game and add "PinballArcade.EXE" to the profile via the "Add Application To Current Profile Button" (The Folder icon with a Green +)
When you are done your inspector profile should look like this
The game seems to not use Mipmaps or something, because the base texture for table backgrounds flicker/shimmer when the camera moves away from the table or zooms out much at all.
4x4 OGSSAA and downsampling help a bit with it. But not completely. It's not terribly annoying, but an issue none the less. I posted on the Steam forum asking the devs if they can fix it or what.
20C1 is higher quality in motion than 00C1. But is slightly more demanding. But I could downsample from 1440p with 4xSGSSAA with no problems hitting 60FPS
________________________________________
0x000020C1 - SGSSAA,OGSSAA,OGSSAA-Hybrid(+-SGSSAA)
________________________________________________________
Pictures:
NoAA http://i.minus.com/ib2zF0crK1BySY.png
8xMSAA In Game http://i.minus.com/ibytGKsqLzPlfQ.png
8xSGSSAA Enhanced http://i.minus.com/ijYDSoGKU4QTy.png
20C1 8xSGSSAA http://i.minus.com/iSmSv8XtMmUlO.png
4x4 OGSSAA http://i.minus.com/ibfeuYKs5mSA4x.png
16xS http://i.minus.com/ix0EzQsPYuVCH.png
16xS+4xSGSSAA http://i.minus.com/iEMrLiZDfxR6P.png