- Feb 22, 2012
- 4,158
- 1
Please post your PC version 1.20.4 feedback here!
If you want to report bugs or other problems with this version, please use THIS THREAD and follow the guidelines in the first post.
What's New:
- Table Pack 20: Cue Ball Wizard and El Dorado: City of Gold.
- Dual-stage flippers On/Off in table settings. Currently hard-set to a 60% threshold.
- Reverse nudge On/Off in table settings.
- Event cameras On/Off in table settings.
- Added sound volume settings
- Added setting to toggle vibration on the controller
What's Fixed:
- Fixed issue if you bought pro table pack, then bought non pro season you "lost" pro mode on the table pack.
- Fix for portrait cameras cutting off the flippers.
- Fixes for various application focus issues, such as input being processed when dismissing the Steam overlay or when the application doesn't have focus.
- Camera flyby properly restores after exiting table exploration.
- Fix for controllers on high-score initials entry in portrait.
- Fix for analog stick input. Plunger rods shouldn't "pop" and nudging was reverted to the way it is handled on Xbox 360 and PS3.
- AA fixed for AMD cards
- Fixed Twilight Zone flashers
- Fixed analog stick input deadzones.
- Fix for mouse input on sliders.
- Upper flipper threshold changed to 5% from 60%.
- Fixed the habitrail on the UI on various screens in landscape.
- Minor art fixes.
If you want to report bugs or other problems with this version, please use THIS THREAD and follow the guidelines in the first post.
What's New:
- Table Pack 20: Cue Ball Wizard and El Dorado: City of Gold.
- Dual-stage flippers On/Off in table settings. Currently hard-set to a 60% threshold.
- Reverse nudge On/Off in table settings.
- Event cameras On/Off in table settings.
- Added sound volume settings
- Added setting to toggle vibration on the controller
What's Fixed:
- Fixed issue if you bought pro table pack, then bought non pro season you "lost" pro mode on the table pack.
- Fix for portrait cameras cutting off the flippers.
- Fixes for various application focus issues, such as input being processed when dismissing the Steam overlay or when the application doesn't have focus.
- Camera flyby properly restores after exiting table exploration.
- Fix for controllers on high-score initials entry in portrait.
- Fix for analog stick input. Plunger rods shouldn't "pop" and nudging was reverted to the way it is handled on Xbox 360 and PS3.
- AA fixed for AMD cards
- Fixed Twilight Zone flashers
- Fixed analog stick input deadzones.
- Fix for mouse input on sliders.
- Upper flipper threshold changed to 5% from 60%.
- Fixed the habitrail on the UI on various screens in landscape.
- Minor art fixes.