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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Funhouse (1990)
Can't hit that darn loop!
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<blockquote data-quote="EccentricFlower" data-source="post: 245852" data-attributes="member: 5393"><p>Which is the jackpot shot? Is it the trapdoor part of the loop, the mystery mirror, or the ball lock (hidden hallway)?</p><p></p><p>As far as I can tell, the three dots in front of the flipper on the playfield art are a fine indication of where the ball has to be for the trapdoor. Any further down the flipper and you'll likely bounce off Superdog. Any further up and you'll hit Rudy's mouth.</p><p></p><p>The carom shot described in the strategy thread is interesting and maybe works if you're coming from the lock release but I don't reliably reproduce that.</p><p></p><p>Of course, I play on camera 4 so I can't actually see the dots when I play, so I sort of have to bluff.</p></blockquote><p></p>
[QUOTE="EccentricFlower, post: 245852, member: 5393"] Which is the jackpot shot? Is it the trapdoor part of the loop, the mystery mirror, or the ball lock (hidden hallway)? As far as I can tell, the three dots in front of the flipper on the playfield art are a fine indication of where the ball has to be for the trapdoor. Any further down the flipper and you'll likely bounce off Superdog. Any further up and you'll hit Rudy's mouth. The carom shot described in the strategy thread is interesting and maybe works if you're coming from the lock release but I don't reliably reproduce that. Of course, I play on camera 4 so I can't actually see the dots when I play, so I sort of have to bluff. [/QUOTE]
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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Funhouse (1990)
Can't hit that darn loop!
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