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Farsight Studios
The Pinball Arcade / Farsight Studios
General Game Polish
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<blockquote data-quote="Mike Reitmeyer" data-source="post: 144627" data-attributes="member: 132"><p>I haven't done any PS4 submission work, so I'm not sure what's involved in the patching process. Many of the consoles make it really hard (or impossible) to fix stuff like this. I'm not sure where PS4 is in that regard.</p><p></p><p>Patching on Steam is one of the easiest. I would need an upgraded art asset, rebuild each table (a bit time consuming...but doable). And then I create a new patch.</p><p></p><p>I'm not sure what we have in as far as texture quality, if I get some free time I'll look into it.</p><p></p><p>The only thing that can be an issue is we don't currently have a good way to let the user choose higher/lower res textures. And it's not a trivial task to implement due to how our engine works. And I fear that if we put in a really high res texture, it might cause performance issues for people with older pcs.</p><p></p><p>I'll see what can be done.</p></blockquote><p></p>
[QUOTE="Mike Reitmeyer, post: 144627, member: 132"] I haven't done any PS4 submission work, so I'm not sure what's involved in the patching process. Many of the consoles make it really hard (or impossible) to fix stuff like this. I'm not sure where PS4 is in that regard. Patching on Steam is one of the easiest. I would need an upgraded art asset, rebuild each table (a bit time consuming...but doable). And then I create a new patch. I'm not sure what we have in as far as texture quality, if I get some free time I'll look into it. The only thing that can be an issue is we don't currently have a good way to let the user choose higher/lower res textures. And it's not a trivial task to implement due to how our engine works. And I fear that if we put in a really high res texture, it might cause performance issues for people with older pcs. I'll see what can be done. [/QUOTE]
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General Game Polish
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