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Farsight Studios
The Pinball Arcade / Farsight Studios
How can I improve my Pinball skills?
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<blockquote data-quote="VMethos" data-source="post: 15496" data-attributes="member: 751"><p><a href="http://www.ipdb.org/playing/skills.html" target="_blank">http://www.ipdb.org/playing/skills.html</a></p><p></p><p>Here's a good listing of various pinball skills for all skill levels. Focus on the Intermediate and Advanced Skills.</p><p></p><p>In particular... learning when to use the bounce pass is key to improving ball control. There are numerous times in which doing nothing and letting the ball take a bounce from one flipper to the other allows you to trap the ball. </p><p></p><p>(as an example, when playing Bride of PinBot (since you mentioned that one), as the ball is dropping down from the jet bumpers towards the right flipper, do nothing, allow the ball to bounce from the right flipper over to the left flipper, once the ball is past or near to past the far left edge of the left flipper you can raise the left flipper for a trap. I usually follow that up with a center ramp shot and then hit either the left shuttle ramp or continue to hit center ramp loop combos depending on the situation.)</p><p></p><p>EDIT:</p><p>I should add that I've not had any success in using the Wizard Skills of the "Drop Stop" and the "Flip Trap" in TPA. The physics engine doesn't seem to like those concepts. I can regularly use the Drop Stop on actual tables, but they act differently within the game and are not very predictable or useful here. The Flip Trap is something that I can't do often in real life, so whether or not it's viable in TPA, I'm unsure.</p><p></p><p>In general, the Wizard Skills section isn't very useful within TPA as the ball behaves a little bit differently. If you want to do Bangbacks and Death Saves... play Zen Pinball they're much much simpler to do in that game. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>EDIT PART 2:</p><p>you beat me to the ipdb suggestion.</p><p></p><p>Pinball 101 is pretty cool, but it doesn't have anything you can't see elsewhere. I'd only suggest buying it if you don't mind considering yourself a true pinball nerd. That being said... I own a copy. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> The production is very good quality and seeing some of the more popular tables from the perspective of the ball was certainly enjoyable. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p>Here's a youtube preview <a href="http://www.youtube.com/watch?v=u5VW3BJQN3g" target="_blank">http://www.youtube.com/watch?v=u5VW3BJQN3g</a></p></blockquote><p></p>
[QUOTE="VMethos, post: 15496, member: 751"] [url]http://www.ipdb.org/playing/skills.html[/url] Here's a good listing of various pinball skills for all skill levels. Focus on the Intermediate and Advanced Skills. In particular... learning when to use the bounce pass is key to improving ball control. There are numerous times in which doing nothing and letting the ball take a bounce from one flipper to the other allows you to trap the ball. (as an example, when playing Bride of PinBot (since you mentioned that one), as the ball is dropping down from the jet bumpers towards the right flipper, do nothing, allow the ball to bounce from the right flipper over to the left flipper, once the ball is past or near to past the far left edge of the left flipper you can raise the left flipper for a trap. I usually follow that up with a center ramp shot and then hit either the left shuttle ramp or continue to hit center ramp loop combos depending on the situation.) EDIT: I should add that I've not had any success in using the Wizard Skills of the "Drop Stop" and the "Flip Trap" in TPA. The physics engine doesn't seem to like those concepts. I can regularly use the Drop Stop on actual tables, but they act differently within the game and are not very predictable or useful here. The Flip Trap is something that I can't do often in real life, so whether or not it's viable in TPA, I'm unsure. In general, the Wizard Skills section isn't very useful within TPA as the ball behaves a little bit differently. If you want to do Bangbacks and Death Saves... play Zen Pinball they're much much simpler to do in that game. ;) EDIT PART 2: you beat me to the ipdb suggestion. Pinball 101 is pretty cool, but it doesn't have anything you can't see elsewhere. I'd only suggest buying it if you don't mind considering yourself a true pinball nerd. That being said... I own a copy. ;) The production is very good quality and seeing some of the more popular tables from the perspective of the ball was certainly enjoyable. :D Here's a youtube preview [url]http://www.youtube.com/watch?v=u5VW3BJQN3g[/url] [/QUOTE]
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How can I improve my Pinball skills?
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