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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Funhouse (1990)
Looping for trapdoor more difficult - has the sound/visual changed.
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<blockquote data-quote="Day" data-source="post: 58389" data-attributes="member: 1967"><p>as much as I recall from playing the real table, some 22 years ago now (yikes!!!!) you're supposed to be able to see the ball as it travels underneath the steps. </p><p>when making an orbit or when the ball is released from the hidden hallway for a rudi gulp, or trapdoor shot, the ball cannot be seen until too late - it could also be that the ball's appearance is no longer in sync with the audio cue. this makes the trapdoor a very difficult skill shot indeed. </p><p>shooting rudi's mouth to start the multiball at midnight is trivial when compared to hitting the trapdoor during multiball. </p><p></p><p>I would like to think this would get revisited, but I'm not so hopeful.</p></blockquote><p></p>
[QUOTE="Day, post: 58389, member: 1967"] as much as I recall from playing the real table, some 22 years ago now (yikes!!!!) you're supposed to be able to see the ball as it travels underneath the steps. when making an orbit or when the ball is released from the hidden hallway for a rudi gulp, or trapdoor shot, the ball cannot be seen until too late - it could also be that the ball's appearance is no longer in sync with the audio cue. this makes the trapdoor a very difficult skill shot indeed. shooting rudi's mouth to start the multiball at midnight is trivial when compared to hitting the trapdoor during multiball. I would like to think this would get revisited, but I'm not so hopeful. [/QUOTE]
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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Funhouse (1990)
Looping for trapdoor more difficult - has the sound/visual changed.
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