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Farsight Studios
Pinball Arcade Tables
Gottlieb Tables
Big Shot (1973)
plunger bugs
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<blockquote data-quote="TomL" data-source="post: 81522" data-attributes="member: 2229"><p>I saw another post (<a href="http://digitalpinballfans.com/showthread.php/4135-iOS-Version-1-2-6-Bugs/page2?highlight=soft%20plunge" target="_blank">here's the link</a>) where someone describes how a soft plunge will make it out of the chute, but the flippers stay deactivated as if ball is still in chute.</p><p></p><p>I have a suspicion that these chute/plunger bugs are related to the misbehaving camera. If the game incorrectly thinks the ball is still chute, then won't move the camera from the chute. </p><p></p><p>Especially big problem during multiball.</p><p></p><p>Since this plunger bug happens on every table, I'm guessing tables share common plunger code. And if fixing this plunger common code fixes multiball camera problems across tables, <strong>major win</strong>!!!</p></blockquote><p></p>
[QUOTE="TomL, post: 81522, member: 2229"] I saw another post ([URL="http://digitalpinballfans.com/showthread.php/4135-iOS-Version-1-2-6-Bugs/page2?highlight=soft%20plunge"]here's the link[/URL]) where someone describes how a soft plunge will make it out of the chute, but the flippers stay deactivated as if ball is still in chute. I have a suspicion that these chute/plunger bugs are related to the misbehaving camera. If the game incorrectly thinks the ball is still chute, then won't move the camera from the chute. Especially big problem during multiball. Since this plunger bug happens on every table, I'm guessing tables share common plunger code. And if fixing this plunger common code fixes multiball camera problems across tables, [B]major win[/B]!!! [/QUOTE]
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