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<blockquote data-quote="relaxation" data-source="post: 231774" data-attributes="member: 5759"><p><a href="http://i.imgur.com/gzAAd3f.png" target="_blank">33,327M breakdown</a>, another game that confirms I choke on modes where the points matter the most, 5th is okay.</p><p></p><p>With the spinner giving you ~4.4M without super spinner for every loop I likely also got 730M from just my 166 no limit loops (2.2% of misc). Didn't factor in Highway awards since they're not awarded every time the light blinks after you drain the first EB from the Highway loop.</p><p></p><p>Tip for controller players: you can <a href="https://www.youtube.com/watch?v=gD3nNkGXnGI&t=51m09s" target="_blank">nail the skull repeatedly</a> with a soft/medium nudge right after the shot is made.</p><p></p><p><a href="http://i.imgur.com/XfYsf0w.png" target="_blank">Notes from a <20m game</a> that tried possible scoring stuff while having the games memory watched. Not too sure what could amount to so much in my misc but the game doesn't have any quirks besides track amounts during other modes you may get short changed.</p><p><em>if you notice the numbers are weird, around 4,260M it rolled over in the memory address I was watching</em></p><p></p><p>I probably should've read this thread, I had no idea outside of modes the right orbit had awards like the super spinner available. I usually keep my flipper up and nudge to correct trajectory on left orbits but if it's a weakshot I'll (reverse drop catch+pulse/livecatch) it, same may be needed for the right side as well to keep it from bouncing into the outlane.</p><p></p><p><a href="http://i.imgur.com/amp5zMW.png" target="_blank">additional comparison</a>, if you're bad at the ramp jumps like I am here's the Meet Your Maker scoring potential versus the other two modes doing just left orbits, I included B2 (1st drain) and B3 (2nd drain) to cover likely scenarios, after that I only go for highway awards when I'm already in No Limit.</p></blockquote><p></p>
[QUOTE="relaxation, post: 231774, member: 5759"] [url=http://i.imgur.com/gzAAd3f.png]33,327M breakdown[/url], another game that confirms I choke on modes where the points matter the most, 5th is okay. With the spinner giving you ~4.4M without super spinner for every loop I likely also got 730M from just my 166 no limit loops (2.2% of misc). Didn't factor in Highway awards since they're not awarded every time the light blinks after you drain the first EB from the Highway loop. Tip for controller players: you can [url=https://www.youtube.com/watch?v=gD3nNkGXnGI&t=51m09s]nail the skull repeatedly[/url] with a soft/medium nudge right after the shot is made. [url=http://i.imgur.com/XfYsf0w.png]Notes from a <20m game[/url] that tried possible scoring stuff while having the games memory watched. Not too sure what could amount to so much in my misc but the game doesn't have any quirks besides track amounts during other modes you may get short changed. [i]if you notice the numbers are weird, around 4,260M it rolled over in the memory address I was watching[/i] I probably should've read this thread, I had no idea outside of modes the right orbit had awards like the super spinner available. I usually keep my flipper up and nudge to correct trajectory on left orbits but if it's a weakshot I'll (reverse drop catch+pulse/livecatch) it, same may be needed for the right side as well to keep it from bouncing into the outlane. [url=http://i.imgur.com/amp5zMW.png]additional comparison[/url], if you're bad at the ramp jumps like I am here's the Meet Your Maker scoring potential versus the other two modes doing just left orbits, I included B2 (1st drain) and B3 (2nd drain) to cover likely scenarios, after that I only go for highway awards when I'm already in No Limit. [/QUOTE]
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