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Farsight Studios
Pinball Arcade Tables
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<blockquote data-quote="Epsilon" data-source="post: 194449" data-attributes="member: 381"><p>Yeah, I think you touch on exactly what my issue is. I think it's to do with the way the game handles plunger release. On Zen's Pinball FX2, for instance, I can get pretty good repeatable behavior simply by pulling the plunger back to a certain point and releasing. On TPA, it seems totally random what happens if I just release the stick. I'd imagine that Zen's approach is to just detect when the stick is released and then make the strength calculation based on the furthest point the stick was pulled to, while Farsight apparently is following the stick movement through the entire duration, which could create the kind of disjointed unpredictable results given common wear and tear and different behavior of the stick. In experimenting around, I've found that I almost have to physically move the stick forward myself to get any kind of "touch" on the plunge, which is completely antithetical to how a plunger actually behaves.</p><p></p><p>Needless to say, I vastly prefer Zen's method, even if I find Farsight's product superior in almost every other facet of the actual pinball experience. It's just really frustrating to have to rely basically on luck for what should be at least a fairly consistent action with respect to a plunger.</p></blockquote><p></p>
[QUOTE="Epsilon, post: 194449, member: 381"] Yeah, I think you touch on exactly what my issue is. I think it's to do with the way the game handles plunger release. On Zen's Pinball FX2, for instance, I can get pretty good repeatable behavior simply by pulling the plunger back to a certain point and releasing. On TPA, it seems totally random what happens if I just release the stick. I'd imagine that Zen's approach is to just detect when the stick is released and then make the strength calculation based on the furthest point the stick was pulled to, while Farsight apparently is following the stick movement through the entire duration, which could create the kind of disjointed unpredictable results given common wear and tear and different behavior of the stick. In experimenting around, I've found that I almost have to physically move the stick forward myself to get any kind of "touch" on the plunge, which is completely antithetical to how a plunger actually behaves. Needless to say, I vastly prefer Zen's method, even if I find Farsight's product superior in almost every other facet of the actual pinball experience. It's just really frustrating to have to rely basically on luck for what should be at least a fairly consistent action with respect to a plunger. [/QUOTE]
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