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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - update v2.9
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<blockquote data-quote="haj" data-source="post: 175504" data-attributes="member: 1304"><p>You're right <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> The thing is, simulating physics realistically is not an easy task, and since we've just got the updated physics, we'd better appreciate the effort and give a try. It's good we're given an option to change the params for our liking.</p><p></p><p>...watching the movie again, I'm again convinced the flipper power of current game is too strong (look at the ball speed at on a flipper and a sling) and ball friction should be much higher than 50%, lower the tilt setting for the floating feel. Ball acceleration seems rather well simulated in the current game contrary to my previous comment.</p></blockquote><p></p>
[QUOTE="haj, post: 175504, member: 1304"] You're right :p The thing is, simulating physics realistically is not an easy task, and since we've just got the updated physics, we'd better appreciate the effort and give a try. It's good we're given an option to change the params for our liking. ...watching the movie again, I'm again convinced the flipper power of current game is too strong (look at the ball speed at on a flipper and a sling) and ball friction should be much higher than 50%, lower the tilt setting for the floating feel. Ball acceleration seems rather well simulated in the current game contrary to my previous comment. [/QUOTE]
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Zaccaria / Magic Pixel Pinball Games
Zaccaria Pinball - update v2.9
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