Yeah. I don't think you should limit the quality of the content because "it would need more processing power".
Like every other game out there, you could just put a "texture quality" option in the main menu.
I think it's very important to future proof your game... especially if you plan on...
I see.
I just hope that for the next tables this kind of things will not pass QA.
Still, I might make a list if one day you intend to polish your tables!
Yup, now the collision model matches the texture.
I wonder if fixing it was a lot of work because there are A LOT of ramps having this exact same problem in most of the older tables.
It's just something that I notice and that bugs me, although I can live with it... which is something I cannot...
(please make a new bug report thread)
Hey, once again the collision model doesn't match what we are actually seeing on screen.
Because of this the ball dips lower than the playfield and the ball "loses" its shadow (near the crane).
The same thing happens on a lot of older tables like Black...
Even after seeing High Speed's lighting I thought that Cirqus Voltaire looked really good.
I still don't know whether High Speed is still going to look better than other tables even with DX11.
Hey.
I noticed that Junk Yard's texture are considerably higher-res than before (which is great!). But because of that I've noticed some serious aliasing/moiré effect around the chain-ball (EDIT: I mean on the playfield, near the ball.)
I tried changing the settings in the config menu and...
BUG #1
Title Bug: Black Hole Texture Z Fighting
OS Version: Windows 7
Graphics Card: NVIDIA Geforce GTX 680
Ram: 18Gb
Version #1-25-10:
Display Mode: Full Screen
Display Resolution: “1920*1080”
Frequency of Occurrence: “100% of the time”
Comment: When you use the furthest camera you see some...
BUG #1
Title Bug: Terminator 2: Judgment Day Audio
OS Version: Windows 7
Graphics Card: NVIDIA Geforce GTX 680
Ram: 18Gb
Version #1-25-10:
Display Mode: Full Screen
Display Resolution: “1920*1080”
Frequency of Occurrence: “10% of the time”
Comment: Sometimes, when I go to the goal list and...
BUG #1
Title Bug: Black Knight ramp collision
OS Version: Windows 7
Graphics Card: NVIDIA Geforce GTX 680
Ram: 18Gb
Version #1-25-10:
Display Mode: Full Screen
Display Resolution: “1920*1080”
Frequency of Occurrence: “100% of the time”
Comment: The collision model of the ramp doesn't match...
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