So right now I'm running TPA in 2160x3840 in the DX11 config. However, I'm running my windows desktop (and thus my monitor) at 1440x2560@60fps.
It works perfectly. Just wish I could run my monitor native rez. Oh well.
Fair enough, okay, getting serious here. This is really strange. I KNOW I played it at 3840x2160 in step 2. But looking carefully at my monitor, it says, whenever I have windows set to that rez, that it is limited to 30fps.
Okay, so perhaps I was playing it at 30fps. Let's put a pin in that...
Xanija--
Thanks, no, I was mainly joking about the 100fps. No, I haven't messed with any behind-the scenes low level settings in windows or nvidia.
It was running right, then it wasn't. :(
You never mentioned what the symptoms were. What was it running like at 3840x2160?
I had mine running at that resolution for 1.5 hours today perfectly, but when I went to portait mode, it ran like it was in slow motion. Then when I went back, it stayed that way. Now I can't make it work again.
Devs--
Today I decided to explore TPA on my powerhouse PC, as I usually use Android.
4Ghz Skylake, GTX970, 64G mem, 4K monitor (1ms), Windows 10.
My experience:
1.
Installed from steam, and changed to 3840x2160 in dx9.
Tried it in DX9.
Game ran perfectly, but in slow motion--Very high frame...
Thanks for the answer. I have purchased every single table pack on Android and some Pro. I also have purchased Xbox one table packs + PS3 + PS4 - packs. Have spent hundreds of dollars. Big fan. I can't tell you how disappointing this latest user interface unnecessary update was. It made me quit...
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