There are three major rom bugs in the game.
1) ball saver stacking bug. If you get a second ball saver while one is already running, they stack (the ball saver active flag is incremented to 2 instead of set to 1), and then when the ball saver timer expires, the ball saver on flag is decremented...
Yes, the lamp has an intentional limit. It's seven wishes, which is what makes it obvious that it's intentional. This is to keep you from wishing your way to endless genie battles. You will be able to start maybe two with wise wishing, and then you will have to complete the tales honestly. :)...
whirlwind isn't bad either, and i finally managed to explain to the devs what's broken with Addams Family. were it not for that stupid glitch lightning lock for free, i would be a lot happier with the table.
Twilight Zone, for example is glorious, now that the bugs causing it to hang have been fixed.
This one is definitely scary and one you never feel you really have a handle on. The rocket to bumpers to outlane drain happens, but not enough that you won't be tempted to try and grab those 10...
There is a bug that can cause the 3 bank to stay down for the rest of entire ball. it's easiest to trigger by entering floor 8 just as elevator madness ends. having done this you can just blast though the elevator and collect lots of multiball jackpots.
There's a video showing how to do the bug...
I bought it too. had the same issue with purchasing, but it got fixed. the table is reasonably brutal, lke Funhouse until you get a feel for it and find some sweet spots.
It's much more lively than TPA was, but still a bit easy. Power isn't right, but better than tpa was. there's a silly...
The tv scoop being frigging damn near impossible to hit from a trap on the left flipper is 100% realistic, as anyone who's struggled to start final draw on the real table can tell you.
The angle is stupidly difficult, and you are expected to do it with a moving ball. it's as bad as the vault on...
This table has received a tuning pass. it is more difficult now.
1) it's much harder to short plunge and trap now you actually have to do a live catch instead of just hold up.
2) barely failed ramp shots are much harder to handle now. especially the monster slide, the backhand to transfer and...
I came back to the table again. just to see if i could retry some of my old tips. and i was once again able to make gum-ball combos, but not as easily. i was able to backhand both ramps from traps again, but not quite as easily as before.
but it's still FAST. controlled multiball play is HARD...
Oh my word!
Now it's no fun at all. it's actually harder then pinball fx now!
and getting omg stupidly wide angel shots at times. shots from middle of left flipper or even earlier going into KISS sometimes?!?!
got back to funhouse, and cracked 100 million. in theory it's infinitable. in practice all it takes is ONE mistake and the table can and will kick you to the curb FAST. Drains off rudy are rare but DO happen enough to mess with you. Drains after trying to backhand the ramp are rare, buu CAN...
Like Whirlwind, this table has a six extra ball limit. Once you get number six, you cannot ever get any more. not six stacked, six ever.
with this in mind, don't worry too much about the extra balls from jackpots, because a good game will collect one from score, one from 3 quick multiballs, one...
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