Thanks nudnick. That is what I thought too. I thought that SE replaced Windows Defender (at least on Win7) and I had put in the exclusions both on the ModUpdater.exe, TPAFreeCamMod.exe and the parent folder in the exlusion list of SE (also tried turning it off).
But for grins I turned off SE...
Does anyone have any thoughts on why the update failed with that message? It has always seemed to work in the past. I guess the only thing I can think of is if some Windows update did something that prevented it from running correctly and Windows is just confused about something 16-bit.
How...
Thanks for the response. Did disable antivirus (Windows Security Essentials) and downloaded again. WSE real-time was disabled, the parent directory was in the exclusion list, and Windows Defender was turned off (never was turned on). Same problem. For grins tried in a few different locations...
So trying to go back to TPA a little bit and downloaded the latest FCM but got the following when FCM was updating itself:
Unsupported 16-Bit Application
The program or feature "\??\C:\Games\TPAFreeCamMod\TPAFreeCamMod.exe" cannot start or run due to incompatibility with 64-bit version of...
A small price to pay, thanks for clarifying (and for your work of course). I think I can find a table that doesn't sound specific to something ("Return to battle, soldier!") and just maybe some beeps or something.
Glad it is working for you nudnick. Now that you have it set up and running - are you experiencing the audio 'problem' where it plays the audio of whatever the last table played was? Wasn't sure if it is just me.
To add a little more clarity, I think that what gets put in the Recently Played...
To illustrate the problem, you don't necessarily need PinballX. Or you asking how to do it for your own table? If the latter, then you can check out this PinballX forum post. That was the basis for my own script that gets launched from PinballX but obviously modified it for my own situation...
So a big thank you for giving the latest version of FCM the ability to automatically launch a particular table. A minor question/nitpick:
When launching TPA from FCM with a particular table from the command line, FCM seems to 'click' on the Recently Played button. *The table that actually...
Thanks for posting. I'm beginning the journey of tweaking FCM to get it just right as well and your settings and explanations are a good starting point. One thing I'm trying to go for is a balance between your #1 and #3 view. I like seeing the whole table on #3 but it just seems a little...
That is what I'm doing, basically having FCM turn off the playfield DMD but by using dmdext to mirror, the mirrored DMD still shows up on the third monitor. Although the playfield DMD still shows up when you have to enter a high score, not a big deal.
Where did you get your IPS DMD? Did you...
Following up on this one, freezy did respond with an update that fixed the problem. More info here:
http://digitalpinballfans.com/showthread.php/11472-Real-DMD-support-available
Thanks. Being new to the scene, seems like there are quite a few places to go with everything I have going on in my cab: here, the ones you mention, the PinballX forum, Steam, etc.
I posted this question in the Camera mod sub-folder but I thought I would try here as well...
Using the latest 1.4 build of DMDExt, and outputting to a virtual DMD (on the same cab shown above by codinghorror), I can't seem to get the height value I'm giving it respected. It will always scale...
So, trying this extension out and it works great for what I'm trying to do. I'm using FCM for backglass switching as well as locking in a camera view directly over the playfield. Then using FCM to hide the game HUD and DMDExt to mirror it on my DMD using this instead of setting up individual...
I've worked my way around it by using PinballX, which I was already planning on using anyway, was just using the CameraMod directly while I was working on setting up my cameras. I was planning on the CameraMod launching TPA but since that doesn't work I'm using PinballX to launch it as a...
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