Because there is no "All Passengers" bonus. Maybe you're misreading it as "Carry Passengers", or the "Passenger Payoff" at the end of the game?
But wait, there's only one Multiball mode, and that can be relit by collecting a Passenger. Lock a ball, hit the left ramp to start it.
There's only 1...
"Due to server issues, our last tournament was cut short. We left the previous table list mostly intact for the upcoming competition."
Pistol Poker instead of Banzai Run, apparently.
Better late than never. There are others who haven't done this yet, so I'm going to put this up on the Master List to warn others. It's a non-issue now that it's been fixed, but even today, some still have borked files and ignored/haven't seen/etc. the warnings. Ever since Pistol Poker released...
Version 1.70.6 Fixes:
Sorcerer specials should be fixed and attainable.
Haunted House crash is fixed.
Elvira crash is fixed.
Black Knight: All scores x2 insert is fixed.
Bugs:
Banzai Run:
Ball can phase through tip of the flippers in the Hill.
Camera phasing issue during Multiball. Can...
We already have Cyclone, lol.
Bump up Space Station to the upper tier; I've played it at ReplayFX and it was a fun game. Great music and effects too.
Grand Lizard has more or less the same layout of Solar Fire. I've played both, but I'm not sure if we want Solar Fire in here as well.
BACK...
The two are completely different clips; the top I pulled directly from Planetary Pinball's Monster Bash sound page. Downloaded and imported over.
The bottom is recorded straight from Pinball Arcade. I'm not sure how it got inverted (might have been at the time of recording the game audio, since...
Thank you! I'm so happy that I'm not the only one noticing this.
I have mentioned it in my Master List, but there's another thread that explains the issue:
http://digitalpinballfans.com/showthread.php/8586-Higher-pitched-music-sounds-Reboot
Comparison in Audacity:
I ripped the audio...
Now, the missing bass is a whole different story. They're probably in, but they could just be separate sound calls for the flashing.
Regardless, that looks like a completely different light sequence. It might have to be put in.
I read this while power was out, so I'll go through each as quickly but thoroughly as I can.
FunHouse: I'm not sure how it is on the real thing. It could be an entirely different setting or ROM (heck, since there's no Pro mode, I don't know which ROM they use). I'll bring this up to...
CV =/= Banzai Run. Sure, both games have this in common, but keep in mind, Banzai Run has playfields that interconnect. That ball is going to be the same as it enters and leaves the upper playfield, and the movement will carry over as it exits.
The ball moves FAST on the upper playfield. You're...
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