When playing with friends or in a tournament setting, I agree 3 ball is the way to go. Keeps things moving. Some games take forever even in three ball. Ask anyone that has ever been part of a four player game of LOTR. I'm with you.
What kind of iOS device are you using? And what version of iOS are you running (most recent update)?
Even camera didn't cause any issues for me on my iPad 4.
If you can, next time it happens, report it to Farsight support with as much detail as possible. Try to note which ball it was on, if it happened during multiball, if balls were locked at the time, etc.
It's a real bummer when these things ruin a good game. Maybe we can help squash these bugs.
I'd get guess they didn't want to add a launch button as the pin doesn't have one. It might cause confusion for inexperienced players that might launch every ball and never get a skillshot. Plus it would look weird on en EM.
I'm not in love with what they had to do either. I'd have a beef...
That's the way the game really is. Same scoring 3 or 5 ball. Some EMs have different scoring, but Fireball does not. I don't recall ever playing a Fireball that wasn't set to 5. As you know, a 3 ball game of Fireball could be over very quickly.
Technically yes that is correct. But it in effect works as an auto launch.
If I recall you can end a Fireball game with a ball in the lock. I believe you can also start a game with a ball in the lock from a previous game. Someone please correct me if I'm wrong. I may be thinking of another pin.
The real life Fireball has no auto plunge. You simply pull the plunger and get the ball back into play.
For the FS version, the auto plunge had to be created as they can not switch the camera from playfield view to plunger view while another ball is in play on the table. You would have had no...
Pretty hard to argue with your list. Some of my most wanted as well.
Used to have a pizza joint in my town with a Rocky & Bullwinkle. It's been gone for about a year now. I'm really jonesing to play it again.
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