(Not a bug report, just feedback.)
In DX11 I notice that all the lighting on the playfield is circular, even the dynamic shaped lights, such as arrows and lightning bolts, which leaves part of those shapes unlit. One example is the Addams Family arrows. One big light on the head and a smaller...
Left: Pinball Arcade
Right: Most every real life picture and other emulated versions on the net.
I notice that there's a serial number on the sticker, so I'm assuming it was officially issued. I'm curious to the reason behind it 'cause I personally don't see one.
Haven't bought the table yet so I've had to quit the table more than a few times. In doing so, the thing that stands out to me is that when starting a new game the first case is always the same victim and suspect.
If I drain all three balls, it does randomize the victim in the first case for the...
So nice to see so many of these tables looking closer to their real life counterparts on Android, mainly due to the added plastics, screws, and lightbulbs (especially the guitar on Dr. Dude). While there are still some missing screws here and there it's not as jarring as there being no screws at...
Device/OS: Nexus 7 (2012) / Jellybean 4.1.2
Bug Description: In Victory, the 100 thousand points light on the upper right playfield is bugged. Part of it is always on.
Steps To Reproduce: Play Victory.
Frequency: 100%
Additional Comments: I reported this problem when this table was in beta...
Device: Nexus 7
Victory light problems:
The bottom light in Victory has an angular overlay of the blue 50 thousand light when it should be a green 1x light.
The car light just above the finish line doesn't have a car graphic, but instead is an upside down F.
The top right 100 thousand light...
On the back glass of Haunted House, the score displays (Yes, I understand you turned them off) graphics are misaligned.
Sent from my Nexus 7 using Tapatalk 4
If there is one aspect that users would be able to mod it's most likely that it would be the textures. Not officially, mind you, but by using a program called TexMod.
While I don't see a problem with people making their own modifications for personal use, I wonder if the developers would frown...
When a ball is kicked out of the left lock the ball jerks forward instead of coming out smoothly. I compared other tables where the holes are visible such as Space Shuttle, Pin*Bot and, Scared Stiff and all of them kick the ball out smoothly.
Also, when the cannon is loaded, the ball jerks into...
I did some tests with the trigger button since I was having problems getting the Super Jackpot. Both the ball launch and the cannon react exactly the same to the tests since they are both linked to the the trigger button.
The trigger button was set to be above the flipper and nudge regions so...
Getting 30,000 points rewards a Replay but no extra ball is rewarded like the instructions state.
DMD isn't placed correctly on backglass.
Edit: I don't believe the metal/plastic with the ship is placed properly. Not only is the post not placed in the circle of the green part of the table...
I don't think there's anything to add, but I'll say it anyway.
Upper teeth aren't nearly long enough.
The two holes below the nose area are too far apart.
A little too much space between the browline and eyes.
The shape of the cheekbones also look off.
Surely, the people at Farsight use...
Attempting to start Attack from Mars crashes the app. I deleted and redownloaded the res file, and even went as far as uninstalling and reinstalling the app. It still crashes.
Sent from my Nexus 7 using Tapatalk 4 Beta
In the initial entry, pressing the arrows too fast (the normal speed I usually pressed them) won't change the letters. It takes up to a second between each arrow press to go to the next letter, which is slow and tedious.
I can nudge from the same side of the screen of a held flipper! : )...
Tried it out but sad to say I couldn't get it to work with my Wiimote/nunchuck. : (
Made sure everything was configured correctly and it still works with my other games.
I was able to map the flippers to the Vol+ and Vol- buttons on the Nexus 7. Hardly an ideal way to play it, but thought I'd...
Nope. The Wiimote doesn't work with the latest version of Android, which is why I'm still using JB 4.1.2.
I've tried the Classic Controller with TPA before, and even tried out various control configurations, but I prefer using the Wiimote and Nunchuck. I find it more comfortable.
Here's my...
Ideally, it would work like the Wii version of PHOF, but I don't think there are any programs that can pair the Wiimote to an Android that can detect when you shake them. I've looked. I currently use USB/BT Joycenter to play Pinball Arcade. I use the C on the nunchuck to nudge left, and I use...
I would have thought people would jump at the chance to test this out. Or they probably have real lives where I do not...
Anyway, I have a Wiimote that I use with my rooted Nexus 7 to play various games. I'm willing to test whatever needs testing.
Ironically, real life is calling, and I have...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.