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  1. Re-Animator

    Bug in PS3 eu version

    Yesterday i played The Getaway High Speed II and got a highscore. After entering my name, (i thin it was loops champion...) the overlay with the buttons did not go away. I could not get back into the game/menu. The only thing i could do is close the game with the PS button....... :confused...
  2. Re-Animator

    Stereoscopic 3D on PS4

    Are there any plans for supporting 3D Stereoscopic display for PS4? On the PS3 this is supported, and i like playing TPA with stereoscopic 3D on my PS3 But sometimes the frame rate suffers especially when you get a multiball ...
  3. Re-Animator

    PS3 EU Instruction is not working

    This is how the Instructions look like in the PS3 EU version Where did the text go?!?! ... this used to work !
  4. Re-Animator

    Game locks up on Final Score screen . . .

    Got this on a Playstation3 EU version! while playing pinbot, i got "standard goal 3" and the game lock up in the final score screen. If i press X to continue nothing happens (except for the sound) and after pressing X for several times even the sound stops and "continue" is highlighted in...
  5. Re-Animator

    PS3 - Bug Plunger camera stays active in game

    I play the EU version. When i shoot the ball very softly with the plunger so its barely comes in the playfield. It looks like the ball is snapped into position otherwise it would fall back. The camera does not change to the ingame camera settings, but stays on the plunger camera settings. During...
  6. Re-Animator

    Bug Ball drains, Mission accomplished nothing happens after that

    I played the PS3 Eu version, and i like it a lot! :) When the last ball drains (in the center). The bonus was added to my score, and then a sample was played "Mission accomplished". Nothing happens after that. The flippers still work, If i try "call attendant" it says "Ball not stuck...
  7. Re-Animator

    Request map controls + digital plunger (fight sticks)

    It would be great to play pinball with a fight stick. For this to work, you need to be able to map the buttons to any input of he fight stick. Also the joystick is digital, so you need an option for a digital plunger as well, select plunger position and press launch or something. I played...

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