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  1. kimkom

    Forum closure

    Gord, Very sad to hear that the forum will soon be no more. I have been a visitor here for many years now and really appreciate the time, effort and expense you have put into building this community. It will be sadly missed. I have to say that I totally understand your position, given that...
  2. kimkom

    The Pinball Show

    Episode 1 is up, with news of a new version of Pinball FX.
  3. kimkom

    My Zen Pinball Experience in Budapest :)

    Hi folks, A couple of months back I was lucky enough to be able to visit the beautiful city of Budapest for the F1 Grand Prix and also take the Zen Pinball Experience studio tour including a trip to the Flippermúzeum afterwards. Mel has kindly allowed me to share my feedback, so here goes! :o...
  4. kimkom

    Spacies Marble Physics Video

    https://www.youtube.com/watch?v=6NG2ZK24a_o Spacie, I think you've absolutely nailed it here. I agree 100% that Zen's ball lacks the weight and inertia that a real ball exhibits. It's certainly nowhere near Farsight's moon ball physics but it's still not as realistic as it perhaps could be...
  5. kimkom

    First alphanumeric table speculation...

    Funhouse surely? :p
  6. kimkom

    Zen - Challenges mode with Deep physics?

    Zen, any chance this can happen? I've just realized that Challenges mode opens up a whole new aspect of the game but, like so many of us here, I only play using the new physics engine.
  7. kimkom

    Zen - Colour DMDs would be incredible

    It would be really incredible if Zen were able to include colour DMDs as a UI option in the future. The updated DMDs for the Attack from Mars and Monster Bash remakes look fantastic. Some before and after shots are here: https://www.chicago-gaming.com/coinop/monster-bash#pid=21...
  8. kimkom

    120Hz - 144Hz?

    I may be wrong but I get the impression TPA is locked to 60Hz, even if trying to force it to use the highest available refresh rate through the nVidia control panel. Is this correct? Or is there a way to use 120 or 144Hz?
  9. kimkom

    2560 x 1440 resolution looks horrible

    Hi folks, Just upgraded my display but TPA looks terrible at this resolution. Looks like it's upscaling really badly from 1080p. It's the same in portrait too. Anyone any ideas if it's possible to fix at this end? Using latest nVidia drivers.
  10. kimkom

    Sean, regarding the outstanding bugs...

    Sean, regarding your last post in the now closed thread... Is it not possible to migrate the outstanding bugs reported in the beta thread, to the new release thread? A lot of beta testers have already put a lot of time and effort into compiling the bug list, as it currently stands. Doesn't...
  11. kimkom

    The Norman Stepansky appreciation thread

    First off, and to put you in the picture, the wife is away for the weekend. And while the wives are away, the boys will play! So I've been thinking for a while that I really should connect the PC up to the big TV and subwoofer system in the living room. This weekend, I've been able to do just...
  12. kimkom

    Bug Gorgar drop target - texture hole

    OS Version: Windows 7 Graphics Card: NVIDIA Geforce GTX 580 Ram: 16GB Version: 0.029 Display Mode: Full Screen Display Resolution: 1920x1080 Frequency of Occurrence: Always I think Comment: Not noticed this one on previous builds. Wall visible through GAR targets hole :) Missing texture.
  13. kimkom

    Playing around...

    You unlock this door with the key of imagination Come on FarSight, please give us a better environment in which to play. Better still, some options. You know it makes sense! I think it would just sell it better. :) I've been messing around with some bits...
  14. kimkom

    Northern Lights at Play Expo 2013

    Wow! Just back from a fantastic weekend show at Play Expo in Manchester. Lot's of great pinball machines and retro arcade games on show. Great to see hundreds of pinball's lined up next to hundreds of retro video games like Robotron, Defender and Stargate etc. Lots of new Sterns on show too...
  15. kimkom

    UI suggestion - navigation bar

    Just a small suggestion regarding the navigation bar... The original is cropped off at the bottom, as shown below. I understand that this may be down to the original artwork and may not be easily fixed. Instead, how about moving it down to the bottom of the screen, as shown? Just a thought...
  16. kimkom

    PP is causing poor artwork image quality - proof

    Post processing is causing what I described as a 'scaling issue'. i.e. ragged edges around the logos. The rest can be put down to image compression. See images for Post Processing on/off comparisons.
  17. kimkom

    Are we going to get any artwork improvements?

    As the title says... Are we going to get any artwork improvements over the 360 version, for the PC release?
  18. kimkom

    Fixed Performance - Ball reflection fps drop

    OS Version: Windows 7 Graphics Card: NVIDIA Geforce GTX 580 Ram: 16 GB Version: 0.015 Display Mode: Full Screen Display Resolution: 1920 x 1080 Frequency of Occurrence: 100% of the time Expected Result: Framerate of ball reflection remains at 60fps Actual Result: Framerate of ball reflection...
  19. kimkom

    Request Can we please remove the player and end of game screens?

    FarSight, please can we have the 'change player' and 'end of game' score screens removed? They spoil immersion, break up play and are just unnecessary. That is what the DMD / LED / score overlays are for.
  20. kimkom

    Bug Ball reflection and shadow

    OS Version: Windows 7 Graphics Card: NVIDIA Geforce 580 GTX Ram: 16 GB Version: ALL Display Mode: Windowed and Full Screen Display Resolution: ALL Frequency of Occurrence: 100% of the time on all tables except Black Hole? Expected Result: Ball shadow and reflection should remain while rolling...

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