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    Bug High score Initial Entry on EM Tables uses wrong keys on x360 compatible controller

    Title Bug: High score Initial Entry on EM Tables uses wrong keys on x360 compatible controller OS Version: Windows 7 Graphics Card: NVIDIA Geforce GTS 450 Ram: 4GB Version #0.029 Display Mode: “Full Screen” Display Resolution: “1920x1080” Frequency of Occurrence: “100% of the time” , “when...
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    table12.dat among table files

    While going through the table files on Android TPA I was just wondering what "table12.dat" does in: /storage/sdcard0/Android/data/com.farsight.AndroidPinball.javaProject/files/ Especially as a beta tester on Android it can be important to delete the table files and re-download with every...
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    New table exploration camera?: our first glimpse of cabinet style view

    Sorry, if this is old news, but I just noticed that table exploration from the pro menu on Android has a much improved camera view angle now (as of 1.10.1). In the past, it used to be that pinch-zooming would go right through the table graphics and the camera path was on a somewhat random, yet...
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    Stereoscopic 3D Mode on Xbox 360

    Using Stereoscopic 3D Mode on Xbox 360 Hey guys, yesterday I upgraded my TV to an LG Cinema 3D 47" (3. Generation) which has a hardware-based 2D to 3D converter built in. Since Pinball Arcade is mostly a static affair camera and perspective-wise, I decided to give it a try... Since you can...
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    Table file location for Monster Bash on Android?

    This is just out of curiosity: how come the Monster Bash table file isn't located in the internal / external storage, where all the other tables are? Is it integrated into the app file (hence the size of around 30MB for TPA)? All other tables can be found with a file browser with file names such...
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    Kickstart Tex Murphy's FMV Adventure Comeback

    Hey guys, since we're (hopefully) all already kickstarting one cool gaming project, please take time to consider the following as well: http://www.texmurphy.com/ The best FMV (as in Full Motion Video) Adventure game series *ever* is finally coming back after 14 years in limbo! If you guys...
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    Bug 200k Skill Shot Too Easy?

    I'm *now* totally sure this *is* a bug - on my SGSII running Android ICS I can make the 200k skill shot every single time simply by pulling the plunger all the way back! I unfortunately haven't had the chance to play a real BoP machine, but I'm pretty sure that the highest skill shot value...
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    Should FarSight relaunch an open BETA for TPA?

    I've been thinking about this for a while, since the facebook page became overloaded with (angry) bug reports... Might it not be a good idea to get some of the dedicated fans to beta test again? With all the released versions having varying numbers of bugs, it might be helpful, if we *the fans*...
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    Request General Wish List Thread

    This thread will attempt to collect the requests and wishes that have been made in the forum so far, as suggested by FarSight's Ryan: ALL VERSIONS - "true" close/exit game option - saveable PER TABLE settings for camera angles etc. - customizable camera settings and view-angles; especially...
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    Believe it or not feature - Where is it? What is it?

    I've been trying to find any info on the so-called "Believe it or not feature" which is touted in the RBION Table History on TPA, as well as in the ipdb.org description. There seems to be no reliable info anywhere on the net, except for a discussion on old pinball newsgroups stating that it was...
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    1.0.4 What's changed?

    Has anyone been able to find any important changes in version 1.0.4 (released Feb. 26th 2012)? I was hoping for the true exit application function to be implemented, as well as the nudge by shake function, which still remains disabled for me...
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    Android - Bug [FIXED] - No nudging the table by shaking device possible on Android / Galaxy S2

    Hey guys, anybody else have the problem that the option to activate nudging by shaking the device is not selectable on Android / Samsung Galaxy S2? This was reported to Far Sight before the 1.01 Update, but they seemingly didn't fix it...

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