Agree, FS should consider this for the cab mode. As the TPA tables are already renderred 3D, it should not be a huge issue to implement this. Even without head tracking ( and without PS3 cam or MS kinect) it is possible to improve feel for depth: Just change cameraposition in x/y/z direction...
To get an impression how head tracking looks on TPA go to the Pro version /table exploration and move the table in different directions. The cam position is also changed slightly thus providing a more feel of depth. Watching this with one eye closed even underlines this effect. I tried it with...
Agree. In my opinion head tracking is a huge improvement. In standard FP the tables look liveless and flat. And BAM offers a lot of features that improve the 3D perspective, even without headtracking. So I hope that FS will also implement these features to the cab version of TPA.
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I agree in Future the PC Version of TPA should Support cabinet including DMD and also headtracking. The cab scene is growing so it is worth implementing cab suport to TPA. Future Pinball Shows what is possible although the Ball physics of TPA is superior to FP. Furthermore TPA is running more...
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