Around the time before the Rift officially launched this guy wrote a wrapper program to allow TPA to run in VR:
https://github.com/Noughtceratops/PinballVRcade/wiki
it's only got Dk2 support, but all the source is there. anyone interested in trying to get this working for CV1?
Does anyone have any info on whether a version of pinball arcade will have VR support? I know theres talk of Stern Pinball having it, but that seemed years ago.
Not sure if this should go into the general forum, but I have a question regarding how the game reacts to different play styles. I have noticed that it seems whenever I play a certain way (using lots of nudging and "rocking the cradle" a lot), it seems the ball has a greater tendency to drain...
Apologies if this has been asked before.
Here is an apparent 3rd party hack for it,
https://pinside.com/pinball/forum/topic/pinball-vrcade
Hopefully they can add native support in the future. Does anyone know if they are thinking of or have started working on this.
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