I'm running at 1080x1920 (portrait) with ball reflections on and everything else off. The game runs butter smooth on this Surface Pro 2. I might be able to turn on aliasing and other improvements, but with a 10" screen, I'm dubious about whether or not I'll see a difference.
Well I went and bought GestureWorks Gameplay and uploaded a simple control setup to get people started. Then, FarSight went and discounted the launch pack to 0.01 USD, so I got the best of both worlds for now.
GestureWorks + Surface Pro 2 is what I'm using. If I rotate the tablet into...
Now that GestureWorks Gameplay has launched on Steam, my question is this: Will we get awesome touch support in the near future, or do I give my money to GestureWorks instead of putting that money towards a season pass...?
I was thinking the same thing; Steam already has a beta mechanism. End-users who want to install the touch-enabled version would have to manually opt-in by using the beta participation section in the Steam settings.
I'll be honest here... I'm in the minority with a Surface Pro 2, but it's...
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