Well, there's good news and bad news. The good news is, there's finally an option to purchase the tables individually. The bad news is, it's completely busted at this point in time, at least on PC: it lists the price as "ERROR" and the button does nothing.
Oh well. Guess we can rest assured...
The fact of the matter is that, even assuming a $10 price tag for each individual table and writing off any chance of getting a discounted three-pack with just the new tables, we're still currently getting gouged an extra ten bucks by having to buy both packs instead of being able to buy only...
Excited to have Banzai Run at long last... except the ball is so fast it's almost like you're playing on the upper playfield, even when you're on the main playfield. Case in point: a solid ramp shot on the actual machine usually angles the ball nicely to the right flipper on exit. Yet in TPA, it...
Bugs Bunny is notoriously bad. Millionaire, on the other hand, I've played at an arcade expo, and two words sum it up best: completely forgettable.
Never played RG or PS before, but if they're in the same tier as the other two, we're probably not missing anything.
Anyway, I too would like...
I've probably shot both the upper lane skill shot and the Joker skill shot at least five times each, yet the goal for making a skill shot has yet to kick in (which, of course, makes it impossible to progress to the Wizard Goals). Anyone else seeing this?
This whole post is a reach. You wanna know why?
This was found literally less than a minute after doing a Google image search for "drunk clipart". They literally just took this image, pasted a soccer ball over the head, and changed the text. Mystery solved.
The point I'm trying to get to is...
The funny thing is that Buffalo Pinball just did a stream on the original Firepower on Thursday.
Coincidence, or *puts on tinfoil hat* do ya think they know TPA-related stuff in advance?
"MEOW MEOW MEOW MEOW"
For most people, that's it right there (kind of like how "lol German polka-dancing cactus" sums up most people's love for Cactus Jack's).
On a more on-topic note, hearing that the final table of the season will be a WMS/Bally is definitely music to my ears. If it's an...
Yeah, I think this pretty much has decided it. Since this seems to be the direction that TPA seems to be going, and with no signs of Bally/WMS being renegotiated, my Season 7 pass money will instead be going to Zen. They may not have real tables, but at least theirs are functional and enjoyable.
The problem isn't just DX11, though - at the heart of it all, the true fault lies in a shoddily-optimized graphics engine. Take me for an example - my PC is only a couple of years old and sports DX12. It runs DX9 TPA smoothly with no problems whatsoever. Yet DX11 TPA is slow as molasses on my...
What did it for me wasn't the reviews, but things I've heard on this very forum, such as:
A. Initial lack of keyboard support for PC (how do you screw up something so basic?)
B. Optimization horror stories, i.e. game runs slow even on high-end machines (for reference, my PC can run Overwatch on...
Started playing this table, and immediately noticed that I wasn't getting any goals. It's not just one that's not awarding, either; it's literally all of them.
Well, that's good to know - makes it sting a little bit less.
Still, was I the only one expecting a PinBot/Jackbot situation with these (i.e. identical playfield, but new visuals and deeper rules), or was I expecting too much?
Same here. The entire table just feels flat-out unfinished, with the DMD missing key information and, if the constant blank-outs are anything to go by, several animations / displays, and with many shots and features just feeling broken (multiball being a key offender - the Cybermen targets, most...
It's really not all that different from the original, TBH. It's themed around the newer series, some of the shots have been moved around a bit (for example, the ESCAPE targets - ANGELS in this game - are scattered around the playfield instead of arranged in a bank, and the Transmat target - now...
To me, Bad Cats is pretty much the closest thing pinball will ever come to having a meme. I mean, let's be honest; "MEOW MEOW MEOW MEOW" is about the only fond memory most people have of it. Gameplay-wise, it's as one-dimensional as the System 11-era ever got. If we get Bad Cats before Mousin'...
On the one hand... it's better than Co1812 gameplay-wise, at least (though it's not hard to beat that one... Co1812 is probably one of the worst tables in history).
On the other, pretty much what everyone else has said. It's even worse on the PC version IMO... the ball physics are so wonky that...
In terms of theme, yes (i.e. "wacky monster" theme that doesn't do it nearly as well as, say, the Elvira tables or Monster Bash). The gameplay's also pretty mediocre (though I wouldn't go as far as to say it's Co1812 bad... just nothing to write home about).
After three good-to-excellent...
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