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    An Alternative Leaderboard?

    Preface - Some users feel the official leaderboard scores don't reflect how some tables play now, erroneous submissions from mismatches, and unsubmittable offline scores just isn't the experience they desire. Proposal - Fill out an online form (sample) to submit a score, then review a public...
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    Request Table Presentation Suggestions

    An issue has popped up even more since the inclusion of the glow balls and their varied look across tables (samples) I get there's... a mechanic for the ball to reflect what it goes over a mechanic that has tables dim or strobe their lights bulb brightness tied directly to the glow feature...
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    Compression artifacts with red hues

    After thinking Funhouses logo looks like a patch you would sew, I was on google images comparing against real tables and fliers wondering why the big discrepancy when I came across the one in TPA, which lead me to a PS4 press release of TPA and I noticed their AFM logo, among others, didn't mess...
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    Bug Crossboard posting

    The PC players I talk with don't have iDevices so, help us out and tell us what tables aren't posting to the correct leaderboard. Junkyard, SafeCracker, EarthShaker, and Whirlwind are the victim boards we're aware of So if you're, like Crooker or Extork , finding yourself high on the weekly...
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    Physics Tuning Related

    A comment was made on Twitch suggesting that the Jack*Bot the TPA streamer was playing on was slow compared to a previous stream of the real machine. After I acquired a copy of the IFPA footage and attempted to reenact the scene, a couple times, I created this side by side video The descent...
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    What is the intentional game design involving post transfers?

    Preface: What is a post transfer (or post pass)? It's when a ball is trapped on either flipper, then a deliberate attempt to use the nearest post as a surface to rebound from to transfer the ball over to the other flipper. With some playfield designs it's not always an available tool. Consider...
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    Video Mode Scoring

    I didn't see any in-depth description on how the video mode points work, so I made this table from footage I recorded and what I'm seeing is... #The point tally is either generous or accurate #Last Wave Bonus = sum of waves + (value of bonus collected), excluded from playfield multiplier...
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    Bug Extra Squirrel is flaky

    The Extra Squirrel doesn't always work, I've got footage of.. Ball 1, earned ES, drain (10:23, 255Timer, 2.15M) (ball count blank, during bonus count down), ball 1, earned ES, drain(21:48, 205Timer, 4.79M) (ball count blank, during bonus count down), ball 1, earned ES, drain (42:16, 505Timer...
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    Strategy Thread

    Play for about an hour, double your score in 10 minutes gambling on re-earning EBs and draining is how I played it last. If I was going to attempt it again I'd only backhand the left spot target when in the re-earning EBs phase for safety.
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    Bug Ball falls out of eject: that's game over.

    Please look into whatever causes this issue https://youtu.be/VX7UtKL_FKs yeah it's very likely it's nuding related but it wasn't a problem for over 30 minutes while playing that game, had to tilt out ~6M in bonus to end that game
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    Straight from Farsight Studios casting couch...

    We got 70+ playfields that bare all in their original resolution for your viewing pleasure! *Keep in mind the heavier jpeg artifacts on the ones that aren't photographs were introduced by me. Their fidelity took a backseat for smaller filesize for the whole batch(76MB vs 2+GB).
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    Tactics and Strategies

    Discuss your tatics when tackling this table! I try to do the following... Plunge weak or skillshot at all times: it falling onto the blue mushroom resulting in zipping the flippers is important to me Backhanding: appears to be what you should do for lighting the other yellow mushrooms, the...
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    Are emulated inputs the answer for parity with controller users?

    With the current state of the game, analog nudging enables a lot of things that aren’t possible to keyboard-only users and I’d like to mend the disparity. Telling players to purchase and use a controller over what their accustomed to isn’t a solution so I found an alternative since one hasn’t...

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