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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Whirlwind (1990)
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<blockquote data-quote="clembo2021" data-source="post: 85594" data-attributes="member: 2326"><p>I think it'd be cool if FS would tone down how powerful the plungers were across all tables (well not Cactus Canyon, otherwise it would never make it up the plunge-ramp). It would help increase the amount of control you have over your plunges as well. The difference between a soft plunge to the flippers and a skill-shot plunge on this table is like 1 pixel difference, whereas they're quite different on a real table (though it's still hard to master the super soft plunge). Then they could implement "slam plunges" (where you slam the plunger in instead of pulling it out) for those people who want the ultra-strength full plunges we see now.</p></blockquote><p></p>
[QUOTE="clembo2021, post: 85594, member: 2326"] I think it'd be cool if FS would tone down how powerful the plungers were across all tables (well not Cactus Canyon, otherwise it would never make it up the plunge-ramp). It would help increase the amount of control you have over your plunges as well. The difference between a soft plunge to the flippers and a skill-shot plunge on this table is like 1 pixel difference, whereas they're quite different on a real table (though it's still hard to master the super soft plunge). Then they could implement "slam plunges" (where you slam the plunger in instead of pulling it out) for those people who want the ultra-strength full plunges we see now. [/QUOTE]
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Home
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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Whirlwind (1990)
A couple of issues
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