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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Attack From Mars (1995)
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<blockquote data-quote="vikingerik" data-source="post: 115383" data-attributes="member: 3745"><p>I put up a new #1 leaderboard score last night, 856 billion. 15 RTUs. 473 Martians. Steam/Windows version. Took about three hours. A trillion is certainly possible. I got quite lucky later in the game with Video Mode awarding EBs twice late and even shockingly Stroke of Luck once.</p><p></p><p>Tip: During Rule the Universe, if Victory Laps are already active, just spend RTU banging on the drop target to increase the Laps value. This works during RTU. RTU is so easy and always worth 10B no matter what you do, so a great use of it is to bump up the Laps score for afterwards.</p><p></p><p>Some other assorted thoughts:</p><p></p><p>Best way to switch flippers is to shoot either orbit and dead pass to a catch on the other side, works 99%.</p><p></p><p>I can't hit the right ramp from a caught ball at all. Easiest way to hit the right ramp is to lock a ball then hit it with the moving feed to the left flipper.</p><p></p><p>Total Annihilation does contend for being worth more than RTU. I had one that scored 17 billion plus probably another 10 from victory laps. The best tactic is to keep the balls in the bumpers, and on each scoop kickout, dead pass and shoot the left orbit. Every now and then bring the ball to a full catch instead and collect the Annihilation Jackpot on the lock lane.</p><p></p><p>The limiting factor for RTUs usually became Martian Multiball of all things. Had to deliberately shoot the left M and right A targets several times, and drained once or twice doing that. Probably still worth it since Martian MB usually gets most of the way to another Total Annihilation.</p></blockquote><p></p>
[QUOTE="vikingerik, post: 115383, member: 3745"] I put up a new #1 leaderboard score last night, 856 billion. 15 RTUs. 473 Martians. Steam/Windows version. Took about three hours. A trillion is certainly possible. I got quite lucky later in the game with Video Mode awarding EBs twice late and even shockingly Stroke of Luck once. Tip: During Rule the Universe, if Victory Laps are already active, just spend RTU banging on the drop target to increase the Laps value. This works during RTU. RTU is so easy and always worth 10B no matter what you do, so a great use of it is to bump up the Laps score for afterwards. Some other assorted thoughts: Best way to switch flippers is to shoot either orbit and dead pass to a catch on the other side, works 99%. I can't hit the right ramp from a caught ball at all. Easiest way to hit the right ramp is to lock a ball then hit it with the moving feed to the left flipper. Total Annihilation does contend for being worth more than RTU. I had one that scored 17 billion plus probably another 10 from victory laps. The best tactic is to keep the balls in the bumpers, and on each scoop kickout, dead pass and shoot the left orbit. Every now and then bring the ball to a full catch instead and collect the Annihilation Jackpot on the lock lane. The limiting factor for RTUs usually became Martian Multiball of all things. Had to deliberately shoot the left M and right A targets several times, and drained once or twice doing that. Probably still worth it since Martian MB usually gets most of the way to another Total Annihilation. [/QUOTE]
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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
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AFM Tactics and Strategies
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