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Farsight Studios
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<blockquote data-quote="ostrich2" data-source="post: 64604" data-attributes="member: 2177"><p>My observations: </p><p></p><p> RTU is definitely a sure 10 billion (it seems an easy round too - I've never failed to achieve it when I've reached it), although you can get pretty good points from the TA especially. The regular multiball in theory can score pretty well too but in my experience it's not as big a points earner as RTU and TA. Martian multiball can be a deceptive earner particularly later in the game since your martian total feeds into your end of ball bonus, and the martians can really add up, particularly when you can get a big bonus multiplier (hold bonus x really helps there). I've had some bonuses up in the several billion range. </p><p></p><p> When shooting for the force field or saucers I find it's slightly safer to do so from the right flipper than the left, although neither is really dangerous most of the time. </p><p></p><p> When doing regular multiball, I generally try for the following pattern; try to shoot the ball coming around down the left outlane up the right ramp while the other balls are being fired up the plunger. Usually there will be time for this ball to come back down to the right flipper and get off a shot to the center/left loop before you have to deal with any other balls. I find the latter the hardest shot to complete, and the orbits are usually the easiest, so getting these two is a good part of the way to getting all the shots you need to make sure you record a super jackpot. </p><p></p><p> Somehow I ended up getting the 1,000,000 hurry up without realizing it - I looked at my wizard goals and it had already given me credit for it. I wonder if I somehow triggered a hurry up right before I started a multiball, even if you don't realize the hurry up is active the multiball makes you go for each of the other ramps and orbits naturally anyway - perhaps if one can arrange it, a good way to get that would be to get everything built up as close to TA as possible with 2 balls locked, trigger a hurry up and then start multiball. </p><p></p><p> My best score is 146 billion - I had 4 RTUs in that game, I'm still working on the video mode though, that is quite challenging.</p></blockquote><p></p>
[QUOTE="ostrich2, post: 64604, member: 2177"] My observations: RTU is definitely a sure 10 billion (it seems an easy round too - I've never failed to achieve it when I've reached it), although you can get pretty good points from the TA especially. The regular multiball in theory can score pretty well too but in my experience it's not as big a points earner as RTU and TA. Martian multiball can be a deceptive earner particularly later in the game since your martian total feeds into your end of ball bonus, and the martians can really add up, particularly when you can get a big bonus multiplier (hold bonus x really helps there). I've had some bonuses up in the several billion range. When shooting for the force field or saucers I find it's slightly safer to do so from the right flipper than the left, although neither is really dangerous most of the time. When doing regular multiball, I generally try for the following pattern; try to shoot the ball coming around down the left outlane up the right ramp while the other balls are being fired up the plunger. Usually there will be time for this ball to come back down to the right flipper and get off a shot to the center/left loop before you have to deal with any other balls. I find the latter the hardest shot to complete, and the orbits are usually the easiest, so getting these two is a good part of the way to getting all the shots you need to make sure you record a super jackpot. Somehow I ended up getting the 1,000,000 hurry up without realizing it - I looked at my wizard goals and it had already given me credit for it. I wonder if I somehow triggered a hurry up right before I started a multiball, even if you don't realize the hurry up is active the multiball makes you go for each of the other ramps and orbits naturally anyway - perhaps if one can arrange it, a good way to get that would be to get everything built up as close to TA as possible with 2 balls locked, trigger a hurry up and then start multiball. My best score is 146 billion - I had 4 RTUs in that game, I'm still working on the video mode though, that is quite challenging. [/QUOTE]
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