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Farsight Studios
The Pinball Arcade / Farsight Studios
An Afternoon At FarSight Studios
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<blockquote data-quote="Tabe" data-source="post: 46382" data-attributes="member: 342"><p>First of all, thank you for the article. This was a great story and I very much appreciate the insight.</p><p></p><p>That said...</p><p></p><p></p><p></p><p>The above really bugs me. Essentially what you have here is Jason saying "We ran the table through some 360 -> PS3 translator and then <strong>not a single person looked at the PS3 version before sending it to Sony and releasing it</strong>." If that's NOT what happened, then somebody looked at the table, saw how atrocious it looked, and <strong>approved the release anyway</strong>.</p><p></p><p>Either one of those two scenarios sure doesn't say much about their QA process.</p><p></p><p>Tabe</p></blockquote><p></p>
[QUOTE="Tabe, post: 46382, member: 342"] First of all, thank you for the article. This was a great story and I very much appreciate the insight. That said... The above really bugs me. Essentially what you have here is Jason saying "We ran the table through some 360 -> PS3 translator and then [b]not a single person looked at the PS3 version before sending it to Sony and releasing it[/b]." If that's NOT what happened, then somebody looked at the table, saw how atrocious it looked, and [b]approved the release anyway[/b]. Either one of those two scenarios sure doesn't say much about their QA process. Tabe [/QUOTE]
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Farsight Studios
The Pinball Arcade / Farsight Studios
An Afternoon At FarSight Studios
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