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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Cirqus Voltaire (1997)
Any comment from Farsight re: outlanes?
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<blockquote data-quote="Epsilon" data-source="post: 22256" data-attributes="member: 381"><p>Are you sure the outlane posts are set at medium on the consoles? To my eye, it doesn't look like there's much room for them to move higher, but that could be the angles playing tricks on me.</p><p></p><p>I mean, I have to admit my blood was up a bit after playing like 6 straight games where it felt like the outlanes were just murdering me before I could even finish a Ringmaster. That, combined with the fact that the ball-through-flipper bug makes slap saves on center drains impossible in this game, was making me see red. But I wholeheartedly admit that getting a virtual pinball machine to provide a fair challenge without making it trivially easy is an enormous challenge, and I don't mean to sound petulant about it. It's an extremely fine line, especially when you're wanting to maximize the impact of leaderboard scores on long-term play value for the more skilled players.</p><p></p><p>I respectfully submit, though, that there's absolutely no harm in letting the more casual players among us have options to make the game easier (or even more difficult, depending on the table) as long as we're willing to opt out of the leaderboards while using those settings. This is already done with the Tilt option, so the programmatic hurdle would have largely already been leaped. One of the aspects of this game that is so appealing to me, and I suspect many others, is that it could potentially provide a meaningful substitute for actually owning these machines, for those of us with the lack of finances or living space to ever make that a reality. People who own real pinball machines can do all sorts of things to make it as easy or tough as they want, and it would be fantastic (and not particularly difficult to implement in limited ways) to be able to do that with these virtual tables.</p><p></p><p>FWIW, I did manage to improve my scores (twice in the 130-150M range); it just took me longer than usual to figure out some of the ways to better control the ball around the flippers. This table feels quite different than some of the others around the flippers for some reason, and I think one of the reasons I had so much trouble with the outlanes is that I was juggling way more than I really needed to and having the ball flying around at those high speeds make outlane drains way more frequent. Once I was able to slow it down more consistently, I was able to have much more success.</p></blockquote><p></p>
[QUOTE="Epsilon, post: 22256, member: 381"] Are you sure the outlane posts are set at medium on the consoles? To my eye, it doesn't look like there's much room for them to move higher, but that could be the angles playing tricks on me. I mean, I have to admit my blood was up a bit after playing like 6 straight games where it felt like the outlanes were just murdering me before I could even finish a Ringmaster. That, combined with the fact that the ball-through-flipper bug makes slap saves on center drains impossible in this game, was making me see red. But I wholeheartedly admit that getting a virtual pinball machine to provide a fair challenge without making it trivially easy is an enormous challenge, and I don't mean to sound petulant about it. It's an extremely fine line, especially when you're wanting to maximize the impact of leaderboard scores on long-term play value for the more skilled players. I respectfully submit, though, that there's absolutely no harm in letting the more casual players among us have options to make the game easier (or even more difficult, depending on the table) as long as we're willing to opt out of the leaderboards while using those settings. This is already done with the Tilt option, so the programmatic hurdle would have largely already been leaped. One of the aspects of this game that is so appealing to me, and I suspect many others, is that it could potentially provide a meaningful substitute for actually owning these machines, for those of us with the lack of finances or living space to ever make that a reality. People who own real pinball machines can do all sorts of things to make it as easy or tough as they want, and it would be fantastic (and not particularly difficult to implement in limited ways) to be able to do that with these virtual tables. FWIW, I did manage to improve my scores (twice in the 130-150M range); it just took me longer than usual to figure out some of the ways to better control the ball around the flippers. This table feels quite different than some of the others around the flippers for some reason, and I think one of the reasons I had so much trouble with the outlanes is that I was juggling way more than I really needed to and having the ball flying around at those high speeds make outlane drains way more frequent. Once I was able to slow it down more consistently, I was able to have much more success. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
Pinball Arcade Tables
Bally Tables - Retired Tables
Cirqus Voltaire (1997)
Any comment from Farsight re: outlanes?
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