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Farsight Studios
The Pinball Arcade / Farsight Studios
Anyone else actually find The Black Hole easy?
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<blockquote data-quote="FurVid" data-source="post: 1259" data-attributes="member: 19"><p>Here's my strategy:</p><p></p><p>first goal is to light upper capture hole by completing the spot targets. Can hit at least some of these from all flippers. If ball is on right flipper and only lower spot targets needed, can hit to capture hole and then flip cross-table from upper left.</p><p></p><p>if ball goes to lower level before above is done, can either lock in capture hole or try to open gate and deliberately drain. too risky to just play the balls out down there when work is still needed on upper level. It is good though to complete right three-bank a couple times to light extra ball on the upper level - then hit from upper right flipper after letting ball drain with gate open. That's probably the easiest extra ball - usually get that one several times a game.</p><p></p><p>don't start multiball until at least one of BLACK or HOLE is completed. send balls to lower level as much as possible during multi ball. perhaps completing upper drops if not done yet and one is close.</p><p></p><p>once back down to one ball try to complete BLACK or HOLE if both aren't done yet and one is close. Otherwise just keep going to lower level and try to get 5x bonus and as much lower level bonus as possible. This point (when back down to one ball after multi ball) is about the only time in the game in which I feel I can just go for points, since it's not possible to start a new multi ball until after drain.</p></blockquote><p></p>
[QUOTE="FurVid, post: 1259, member: 19"] Here's my strategy: first goal is to light upper capture hole by completing the spot targets. Can hit at least some of these from all flippers. If ball is on right flipper and only lower spot targets needed, can hit to capture hole and then flip cross-table from upper left. if ball goes to lower level before above is done, can either lock in capture hole or try to open gate and deliberately drain. too risky to just play the balls out down there when work is still needed on upper level. It is good though to complete right three-bank a couple times to light extra ball on the upper level - then hit from upper right flipper after letting ball drain with gate open. That's probably the easiest extra ball - usually get that one several times a game. don't start multiball until at least one of BLACK or HOLE is completed. send balls to lower level as much as possible during multi ball. perhaps completing upper drops if not done yet and one is close. once back down to one ball try to complete BLACK or HOLE if both aren't done yet and one is close. Otherwise just keep going to lower level and try to get 5x bonus and as much lower level bonus as possible. This point (when back down to one ball after multi ball) is about the only time in the game in which I feel I can just go for points, since it's not possible to start a new multi ball until after drain. [/QUOTE]
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The Pinball Arcade / Farsight Studios
Anyone else actually find The Black Hole easy?
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