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Arcooda/Highway Survey
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<blockquote data-quote="jhamdotme" data-source="post: 275733" data-attributes="member: 350"><p>I want to see a way for all third-party apps to interface with Arcooda's hardware. Further, I'd like to see them selling this hardware, because while I'm sure that Arcooda will sell a decent amount of cabinets, this number will probably be dwarfed by home-built cabinets. At least for a while. </p><p></p><p>They can set an example, though, and all other pinball developers will have a single standard to develop against. This will make cabinet support an easier feature to add, and it'll hopefully give these developers and table designers another viable revenue stream with in-app cabinet-mode upgrades.</p><p></p><p>I'd like to see the amazing Visual Pinball X re-creations supported with all of the cool hardware features, but I'd also like to see a way for independent developers and designers to monetize their original offerings. If they're building something from scratch and there's no stolen IP, it would be amazing if people could earn a living like this. We get great stuff now, but imagine what we could get if some of the people working on originals could quit their day jobs? I'd happily pay my share to make this happen.</p><p></p><p>I also suggested in the survey that Arcooda should find a way to turn their full-sized cabinets into kick-ass VR controllers. I'd love to play VR pinball with the feel of real buttons. It would be amazing to have a real plunger, too, and force feedback. And tilt! I want all of this when I'm immersing myself in virtual reality, and if this was plug-and-play simple, that might help them to sell a few more cabinets. Or, if they open up their hardware to others, that might sell some of that stuff, too. Or maybe they'll market an affordable VR-only controller that's similar to what hobbyists are building with the <a href="https://www.tested.com/tech/gaming/569647-how-build-pinsim-virtual-reality-pinball-machine/" target="_blank">PinSim</a> project.</p></blockquote><p></p>
[QUOTE="jhamdotme, post: 275733, member: 350"] I want to see a way for all third-party apps to interface with Arcooda's hardware. Further, I'd like to see them selling this hardware, because while I'm sure that Arcooda will sell a decent amount of cabinets, this number will probably be dwarfed by home-built cabinets. At least for a while. They can set an example, though, and all other pinball developers will have a single standard to develop against. This will make cabinet support an easier feature to add, and it'll hopefully give these developers and table designers another viable revenue stream with in-app cabinet-mode upgrades. I'd like to see the amazing Visual Pinball X re-creations supported with all of the cool hardware features, but I'd also like to see a way for independent developers and designers to monetize their original offerings. If they're building something from scratch and there's no stolen IP, it would be amazing if people could earn a living like this. We get great stuff now, but imagine what we could get if some of the people working on originals could quit their day jobs? I'd happily pay my share to make this happen. I also suggested in the survey that Arcooda should find a way to turn their full-sized cabinets into kick-ass VR controllers. I'd love to play VR pinball with the feel of real buttons. It would be amazing to have a real plunger, too, and force feedback. And tilt! I want all of this when I'm immersing myself in virtual reality, and if this was plug-and-play simple, that might help them to sell a few more cabinets. Or, if they open up their hardware to others, that might sell some of that stuff, too. Or maybe they'll market an affordable VR-only controller that's similar to what hobbyists are building with the [URL="https://www.tested.com/tech/gaming/569647-how-build-pinsim-virtual-reality-pinball-machine/"]PinSim[/URL] project. [/QUOTE]
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