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Poll Dancing
Bad Cats (all platform request)
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<blockquote data-quote="karl" data-source="post: 210364" data-attributes="member: 465"><p>Get tired easily, do we <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> I did not say he was the lead designer. But i will humor you. "When he was making the art for it". There...better? (I'm only messing with ya. No offence)</p><p></p><p>Edit: I guess the reason for Python credit is because he was a lot more involved than most of the other artists and he had an unusual style that meant many recognize those games as Python games.</p><p></p><p>From that infamous topcast interview I think he said that he loved all the games he worked on, except for Bad Cats and Bugs Bunny. For the record, I tend to agree with him on that one</p></blockquote><p></p>
[QUOTE="karl, post: 210364, member: 465"] Get tired easily, do we ;) I did not say he was the lead designer. But i will humor you. "When he was making the art for it". There...better? (I'm only messing with ya. No offence) Edit: I guess the reason for Python credit is because he was a lot more involved than most of the other artists and he had an unusual style that meant many recognize those games as Python games. From that infamous topcast interview I think he said that he loved all the games he worked on, except for Bad Cats and Bugs Bunny. For the record, I tend to agree with him on that one [/QUOTE]
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Mar 3, 2025
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