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Farsight Studios
Pinball Arcade Tables
Unreleased Table Discussion & Requests
Bally Fireball
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<blockquote data-quote="PunkTiger" data-source="post: 169017" data-attributes="member: 4350"><p>*heh* I grew up playing EM tables, but I do like some SS tables. My sweet spot of tables is generally from the mid-70s to the early-80s. Shortly after that, designers started going berserk with the ramps and loops and fly-overs and more and more complex rule sets. It got to the point where the layout was so busy, you couldn't even see where you're supposed to aim the ball or the targets behind all the other things in the way. I'm convinced that DMDs are for the people watching you play, because if you look up at the DMD displaying some "important message" to tell you what to shoot for, the ball will take that precise moment to drain on you.</p><p></p><p>Wow... I DO sound like a crotchety old man. "Gol dangit, pinball was better back in my day! Not like those fancy-pants things you young 'uns got today." *spit* *PING*</p></blockquote><p></p>
[QUOTE="PunkTiger, post: 169017, member: 4350"] *heh* I grew up playing EM tables, but I do like some SS tables. My sweet spot of tables is generally from the mid-70s to the early-80s. Shortly after that, designers started going berserk with the ramps and loops and fly-overs and more and more complex rule sets. It got to the point where the layout was so busy, you couldn't even see where you're supposed to aim the ball or the targets behind all the other things in the way. I'm convinced that DMDs are for the people watching you play, because if you look up at the DMD displaying some "important message" to tell you what to shoot for, the ball will take that precise moment to drain on you. Wow... I DO sound like a crotchety old man. "Gol dangit, pinball was better back in my day! Not like those fancy-pants things you young 'uns got today." *spit* *PING* [/QUOTE]
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The Pinball Arcade / Farsight Studios
Home
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Farsight Studios
Pinball Arcade Tables
Unreleased Table Discussion & Requests
Bally Fireball
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