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Farsight Studios
Pinball Arcade Tables
Williams Tables - Retired Tables
Medieval Madness (1997)
Battle of the Kingdom strategy - advice needed
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<blockquote data-quote="WilliamPorygon" data-source="post: 5687" data-attributes="member: 386"><p>Make absolutely sure to collect at least two troll bombs before starting BftK. The troll targets during the castle phase are invincible unless you use them. (It can be done without eliminating the trolls but it's FAR easier if you use the bombs to get them out of the way.)</p><p></p><p>There's a ball saver for about 15 seconds at the start, so that's a good time to shoot for the harder targets like the castle lock, catapult, or anything else that you tend to miss a lot. Don't be afraid to let a ball or two drain intentionally during this time if saving it would screw up an easy shot at one of those targets, cause the machine will launch it right back into play. </p><p></p><p>Keep an eye on the red star in the center above the flippers; when it stops flashing, the ball saver's off and you'll need to try to be more careful not to drain.</p><p></p><p>Remember the first half of BftK is is the only mode in the game where the left and right joust loops are treated as two different shots; you'll have to make both of them to advance to the second half. </p><p></p><p>Once you collect all the jackpots, hit the plunger twice to use your bombs and get rid of the trolls right away. If you have 2+ balls left try to catch them on your flippers. Get one ball to the right flipper, shoot it into the castle, re-catch it and repeat. </p><p></p><p>If only one ball remains a 10 second countdown starts, and resets each time the castle is hit (or a jackpot shot is claimed if you're still in the first part). The round is still quite salvageable if you got rid of the trolls; in fact I usually get down to the single ball situation before succeeding more often than I finish with multiball still going. Just shoot the castle, catch the ball on the flipper, and repeat. The ball does come SDTM from the castle sometimes so be ready to nudge the table if it's necessary. Try not to rattle your nerves by thinking about how important it is to make the shots; just think of it like any other time you're trying to advance through the castles.</p></blockquote><p></p>
[QUOTE="WilliamPorygon, post: 5687, member: 386"] Make absolutely sure to collect at least two troll bombs before starting BftK. The troll targets during the castle phase are invincible unless you use them. (It can be done without eliminating the trolls but it's FAR easier if you use the bombs to get them out of the way.) There's a ball saver for about 15 seconds at the start, so that's a good time to shoot for the harder targets like the castle lock, catapult, or anything else that you tend to miss a lot. Don't be afraid to let a ball or two drain intentionally during this time if saving it would screw up an easy shot at one of those targets, cause the machine will launch it right back into play. Keep an eye on the red star in the center above the flippers; when it stops flashing, the ball saver's off and you'll need to try to be more careful not to drain. Remember the first half of BftK is is the only mode in the game where the left and right joust loops are treated as two different shots; you'll have to make both of them to advance to the second half. Once you collect all the jackpots, hit the plunger twice to use your bombs and get rid of the trolls right away. If you have 2+ balls left try to catch them on your flippers. Get one ball to the right flipper, shoot it into the castle, re-catch it and repeat. If only one ball remains a 10 second countdown starts, and resets each time the castle is hit (or a jackpot shot is claimed if you're still in the first part). The round is still quite salvageable if you got rid of the trolls; in fact I usually get down to the single ball situation before succeeding more often than I finish with multiball still going. Just shoot the castle, catch the ball on the flipper, and repeat. The ball does come SDTM from the castle sometimes so be ready to nudge the table if it's necessary. Try not to rattle your nerves by thinking about how important it is to make the shots; just think of it like any other time you're trying to advance through the castles. [/QUOTE]
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Farsight Studios
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Battle of the Kingdom strategy - advice needed
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