Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Farsight Studios
Pinball Arcade Tables
Gottlieb Tables
Big Shot (1973)
Big Shot Tactics and Strategies
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="k88dad" data-source="post: 38763" data-attributes="member: 1506"><p><strong>Skill Shot, and more</strong></p><p></p><p>There is no official skill shot in Big Shot, but you clearly want to adjust the plunger to drop it through the middle lane. You should be hitting one of the three lanes on a near 100% basis. If not, keep experimenting until you figure out how much to pull it back.</p><p></p><p>This table is quite steep. I suspect that the developers did this intentionally to increase the difficulty. The result is more speed for the ball and more likely drains. Your defense is nudging and slapping. For the outlanes, the trick is to nudge before the ball heads towards them. This can be valuable when the ball is on the slingshots. Pay attention to how high the ball is on the slingshots when it does drain left or right, and learn when nudging might be necessary. For balls hurtling towards the flippers, your defense is slapping at the ball instead of trying to catch the ball. Catching the ball seems to only be possible when it is bouncing off of the sides (and, thus, not at top speed) and clearly heading for the meat of the flipper.</p><p></p><p>The 8-ball kick-out hole has some variability in direction, but I find it quite safe to hold the right flipper up and attempt a catch. When the catch fails, the ball either flips safely to the opposite flipper or it can be slapped at with the same right flipper. It's tough to aim for the kick-out hole, and that's why the center lane is valuable. The hole does engage the right outlane save, so it is useful even when you have already sunk the 8-ball.</p><p></p><p>The general strategy is to knock down one bank of drop targets (plus the 8-ball) and then hit the special. The special awards an extra ball, since the free play nature of PA makes a free game pointless. Aiming for the special buttons takes some practice, since you are used to mostly aiming for the drop targets.</p><p></p><p>Once you have an extra ball, it's all about racking up bonus. This is doubly (and triply) so on the last two balls. Completing the drop targets will reset them, for even more bonus potential.</p><p></p><p>One bit of trivia: you do score for hitting the spot where a drop target used to be. The score is even more than hitting a drop target, so it's not a complete waste of effort when you miss a target.</p></blockquote><p></p>
[QUOTE="k88dad, post: 38763, member: 1506"] [b]Skill Shot, and more[/b] There is no official skill shot in Big Shot, but you clearly want to adjust the plunger to drop it through the middle lane. You should be hitting one of the three lanes on a near 100% basis. If not, keep experimenting until you figure out how much to pull it back. This table is quite steep. I suspect that the developers did this intentionally to increase the difficulty. The result is more speed for the ball and more likely drains. Your defense is nudging and slapping. For the outlanes, the trick is to nudge before the ball heads towards them. This can be valuable when the ball is on the slingshots. Pay attention to how high the ball is on the slingshots when it does drain left or right, and learn when nudging might be necessary. For balls hurtling towards the flippers, your defense is slapping at the ball instead of trying to catch the ball. Catching the ball seems to only be possible when it is bouncing off of the sides (and, thus, not at top speed) and clearly heading for the meat of the flipper. The 8-ball kick-out hole has some variability in direction, but I find it quite safe to hold the right flipper up and attempt a catch. When the catch fails, the ball either flips safely to the opposite flipper or it can be slapped at with the same right flipper. It's tough to aim for the kick-out hole, and that's why the center lane is valuable. The hole does engage the right outlane save, so it is useful even when you have already sunk the 8-ball. The general strategy is to knock down one bank of drop targets (plus the 8-ball) and then hit the special. The special awards an extra ball, since the free play nature of PA makes a free game pointless. Aiming for the special buttons takes some practice, since you are used to mostly aiming for the drop targets. Once you have an extra ball, it's all about racking up bonus. This is doubly (and triply) so on the last two balls. Completing the drop targets will reset them, for even more bonus potential. One bit of trivia: you do score for hitting the spot where a drop target used to be. The score is even more than hitting a drop target, so it's not a complete waste of effort when you miss a target. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Latest posts
D
Anyone still playing?
Latest: Dan
Mar 3, 2025
The Pinball Arcade / Farsight Studios
Home
Forums
Farsight Studios
Pinball Arcade Tables
Gottlieb Tables
Big Shot (1973)
Big Shot Tactics and Strategies
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top