Search titles only
By:
Home
Forums
New posts
Search forums
Articles
New articles
New comments
Search articles
Pinball DB
Pinball Tables
Pinball Games
What's new
New posts
New articles
New profile posts
New article comments
Latest activity
Log in
Register
What's new
Search
Search
Search titles only
By:
New posts
Search forums
Menu
Log in
Register
Navigation
Install the app
Install
More options
Contact us
Close Menu
Welcome Back to Digital Pinball Fans -
please read this first
For latest updates, follow Digital Pinball Fans on
Facebook
and
Twitter
Home
Forums
Other Talk
Podcasts/Interviews
BlahCade #153: A Bad Case of the Smurfberries
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="bavelb" data-source="post: 280895" data-attributes="member: 358"><p>Nothing wrong with freemium models where you buy in for a whole new character, level, hat or dance. ie: TPA/Zen. Heck I dont mind it in paid stuff like SF5 or Destiny either. The developer put in more time to expand, of course I’m willing to pay to get it.</p><p></p><p>Still not much of a problem for lootboxes with random cosmetic rewards (Dota2, Overwatch). Especially if you can occassionally grind those out by playing the actual fun game. Battlepasses like Fortnite are therefor still ok-ish, although tattering on manipulation due to peerpressure.</p><p></p><p>Once it touches gameplay I’m out. Rule of thumb: any game that lets you pay to skip, or speed up, parts of said game should be avoided. ESPECIALLY if it involves multiplayer.</p><p></p><p>After all, they would (un)balance the game so that I WANT to avoid significant parts of said game. Meaning they would knowingly put in boring/unfun/overly grindy bits. So why not cut out the middleman and skip it...all of it...for free!</p><p></p><p>e: I cant imagine how soulcrushing it is to have to develop those types of games. I assume most devs got into the business to invent cool games/systems or tell great stories. And then you get forced into developing yet another Skinnerbox with manipulative stimuli, so the guineapigs will keep pulling the lever for the pellets to fall out.</p></blockquote><p></p>
[QUOTE="bavelb, post: 280895, member: 358"] Nothing wrong with freemium models where you buy in for a whole new character, level, hat or dance. ie: TPA/Zen. Heck I dont mind it in paid stuff like SF5 or Destiny either. The developer put in more time to expand, of course I’m willing to pay to get it. Still not much of a problem for lootboxes with random cosmetic rewards (Dota2, Overwatch). Especially if you can occassionally grind those out by playing the actual fun game. Battlepasses like Fortnite are therefor still ok-ish, although tattering on manipulation due to peerpressure. Once it touches gameplay I’m out. Rule of thumb: any game that lets you pay to skip, or speed up, parts of said game should be avoided. ESPECIALLY if it involves multiplayer. After all, they would (un)balance the game so that I WANT to avoid significant parts of said game. Meaning they would knowingly put in boring/unfun/overly grindy bits. So why not cut out the middleman and skip it...all of it...for free! e: I cant imagine how soulcrushing it is to have to develop those types of games. I assume most devs got into the business to invent cool games/systems or tell great stories. And then you get forced into developing yet another Skinnerbox with manipulative stimuli, so the guineapigs will keep pulling the lever for the pellets to fall out. [/QUOTE]
Verification
Post reply
Members online
No members online now.
Home
Forums
Other Talk
Podcasts/Interviews
BlahCade #153: A Bad Case of the Smurfberries
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.
Accept
Learn more…
Top