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BlahCade #163: Not down with IAP (yeah you know me)
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<blockquote data-quote="jaredmorgs" data-source="post: 283673" data-attributes="member: 459"><p>In today's mobile gaming world, freemium models are often the only way developers can earn a crust in a crowded game market. </p><p></p><p></p><p>Getting the balance right between playing for free to level up (grinding) versus playing outright can be a tough balance to get right. </p><p></p><p></p><p>It seems that Zen might have made a misstep with pricing on their Android release of Williams Pinball.</p><p></p><p></p><p>While the app is released in beta form, in-app purchases are live and available to purchase. </p><p></p><p></p><p>So what are the current pricing differences between Android and iOS? Well, quite a lot as you'll find out when you listen to this episode.</p><p></p><p></p><p>Check out <a href="https://blahcadepinball.com/163-not-down-with-iap" target="_blank">https://blahcadepinball.com/163-not-down-with-iap</a> for show notes and screenshots of actual in-game pricing, and the usual show timings you love (you do love 'em right)?</p></blockquote><p></p>
[QUOTE="jaredmorgs, post: 283673, member: 459"] In today's mobile gaming world, freemium models are often the only way developers can earn a crust in a crowded game market. Getting the balance right between playing for free to level up (grinding) versus playing outright can be a tough balance to get right. It seems that Zen might have made a misstep with pricing on their Android release of Williams Pinball. While the app is released in beta form, in-app purchases are live and available to purchase. So what are the current pricing differences between Android and iOS? Well, quite a lot as you'll find out when you listen to this episode. Check out [url]https://blahcadepinball.com/163-not-down-with-iap[/url] for show notes and screenshots of actual in-game pricing, and the usual show timings you love (you do love 'em right)? [/QUOTE]
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BlahCade #163: Not down with IAP (yeah you know me)
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