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Podcasts/Interviews
BlahCade Pinball Podcast Episodes (128 and higher)
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<blockquote data-quote="Locksley" data-source="post: 272831" data-attributes="member: 5032"><p>Interesting. I wonder how many of the bugs in Pinballwiz list are hard to fix, there all there it just to pick one off and go to the next.</p><p>Also wish there was a little more push for info on the Rift version of TPA; when it releases to steam will it be and add-on DLC and how well is it implemented, like backglass fx and how much of an angle you can use - what about leaning to the side for getting the canon shot in T2?</p><p></p><p>Great with the interviews, keep up the good work. I wonder, maybe have a look at iZotope Neutron2 to run your audio through to help separate the voices when you talk over each other <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Locksley, post: 272831, member: 5032"] Interesting. I wonder how many of the bugs in Pinballwiz list are hard to fix, there all there it just to pick one off and go to the next. Also wish there was a little more push for info on the Rift version of TPA; when it releases to steam will it be and add-on DLC and how well is it implemented, like backglass fx and how much of an angle you can use - what about leaning to the side for getting the canon shot in T2? Great with the interviews, keep up the good work. I wonder, maybe have a look at iZotope Neutron2 to run your audio through to help separate the voices when you talk over each other :) [/QUOTE]
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BlahCade Pinball Podcast Episodes (128 and higher)
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